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author | Stanislaw Halik <sthalik@misaki.pl> | 2022-11-22 21:03:49 +0100 |
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committer | Stanislaw Halik <sthalik@misaki.pl> | 2022-11-22 21:03:49 +0100 |
commit | 2141477c69d379b02ca52e0df9171834b37aadd7 (patch) | |
tree | 347f865c403fd86e24ae6f1d2d327554d23f1c33 /main/main-impl.hpp | |
parent | 4f458fba80cbcbfecf3fa54284e3004852bbc172 (diff) |
scenery work
Diffstat (limited to 'main/main-impl.hpp')
-rw-r--r-- | main/main-impl.hpp | 4 |
1 files changed, 1 insertions, 3 deletions
diff --git a/main/main-impl.hpp b/main/main-impl.hpp index 7adaeaec..dd745bef 100644 --- a/main/main-impl.hpp +++ b/main/main-impl.hpp @@ -88,13 +88,11 @@ private: bool do_sleep = false; } dt_expected; - struct draw_bounds final { std::int16_t minx, maxx, miny, maxy; }; - void recalc_viewport(Vector2i size) noexcept; void draw_world() noexcept; void draw_anim() noexcept; - draw_bounds get_draw_bounds() const noexcept; + draw_bounds get_draw_bounds() const noexcept override; [[nodiscard]] static bool check_chunk_visible(const Vector2d& offset, const Vector2i& size) noexcept; char maybe_register_debug_callback(fm_gpu_debug flag); |