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author | Stanislaw Halik <sthalik@misaki.pl> | 2024-01-13 05:31:32 +0100 |
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committer | Stanislaw Halik <sthalik@misaki.pl> | 2024-01-13 05:31:32 +0100 |
commit | cbf13666d2db374f1564441b1f68371ac69cf096 (patch) | |
tree | a9bce22d12262ea98e74128f6fb10e04b1459579 /main/main-impl.hpp | |
parent | 07a9588271d30c69353dbea840eddeb519c472c5 (diff) |
zw
Diffstat (limited to 'main/main-impl.hpp')
-rw-r--r-- | main/main-impl.hpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/main/main-impl.hpp b/main/main-impl.hpp index 8aaf6312..b6d1b1f4 100644 --- a/main/main-impl.hpp +++ b/main/main-impl.hpp @@ -53,9 +53,9 @@ struct main_impl final : Platform::Sdl2Application, floormat_main struct lightmap_shader& lightmap_shader() noexcept override; - struct world& world() noexcept override; - struct world& reset_world() noexcept override; - struct world& reset_world(struct world&& w) noexcept override; + class world& world() noexcept override; + class world& reset_world() noexcept override; + class world& reset_world(class world&& w) noexcept override; SDL_Window* window() noexcept override; fm_settings& settings() noexcept override; @@ -108,7 +108,7 @@ private: tile_shader _shader; struct lightmap_shader _lightmap_shader{_tuc}; std::vector<clickable> _clickable_scenery; - struct world _world{}; + class world _world{}; Magnum::Timeline timeline; uint32_t _mouse_cursor = (uint32_t)-1; ground_mesh _ground_mesh; |