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authorStanislaw Halik <sthalik@misaki.pl>2022-10-18 02:00:11 +0200
committerStanislaw Halik <sthalik@misaki.pl>2022-10-18 02:00:11 +0200
commitb7c90db8cc966ed7bff33fba1a49de2c384e5e38 (patch)
tree62cb95aa68a9305ce6754fb8c071384ba5ab7711 /main
parentaebec6e9b095149252bf1e4642c211ae98efdf84 (diff)
a
Diffstat (limited to 'main')
-rw-r--r--main/draw.cpp2
1 files changed, 0 insertions, 2 deletions
diff --git a/main/draw.cpp b/main/draw.cpp
index 18319f95..6d165c89 100644
--- a/main/draw.cpp
+++ b/main/draw.cpp
@@ -57,9 +57,7 @@ void app::draw_world()
make_test_chunk(*_world[chunk_coords{x, y}]);
const with_shifted_camera_offset o{_shader, x, y};
_floor_mesh.draw(_shader, *_world[chunk_coords{x, y}]);
- printf("OFFSET %hd %hd ---> %f %f\n", x, y, _shader.camera_offset()[0], _shader.camera_offset()[1]);
}
- fflush(stdout);
for (std::int16_t y = miny; y <= maxy; y++)
for (std::int16_t x = minx; x <= maxx; x++)