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| author | Stanislaw Halik <sthalik@misaki.pl> | 2022-10-19 23:13:55 +0200 |
|---|---|---|
| committer | Stanislaw Halik <sthalik@misaki.pl> | 2022-10-19 23:13:55 +0200 |
| commit | dcac560e53d82ca8d7c8952b0a7c695ae43d09c2 (patch) | |
| tree | d4c37de7453b1254c95ed82ca3b503bf7df365ea /main | |
| parent | 25dcbef044e7db59b7fc0299f1a6c4bd97c582ee (diff) | |
a
Diffstat (limited to 'main')
| -rw-r--r-- | main/loader-impl.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/main/loader-impl.cpp b/main/loader-impl.cpp index 3adf792d..0fe5befa 100644 --- a/main/loader-impl.cpp +++ b/main/loader-impl.cpp @@ -45,7 +45,7 @@ struct loader_impl final : loader_ std::string loader_impl::shader(Containers::StringView filename) { if (!shader_res) - shader_res = std::make_optional<Utility::Resource>("game/shaders"); + shader_res = std::make_optional<Utility::Resource>("floormat/shaders"); auto ret = shader_res->getString(filename); if (ret.isEmpty()) ABORT("can't find shader resource '%s'", filename.cbegin()); |
