diff options
author | Stanislaw Halik <sthalik@misaki.pl> | 2024-01-11 03:18:00 +0100 |
---|---|---|
committer | Stanislaw Halik <sthalik@misaki.pl> | 2024-01-11 03:18:00 +0100 |
commit | f3d870a400395e75f601f32a3bbb3e68502d9000 (patch) | |
tree | 3735b14eaa74d4a80d9197ac973b5dbffbd675d6 /shaders/lightmap.cpp | |
parent | b91deae59c69ca41d5feffaf4f16b29ee47af64d (diff) |
fix some todo's
Diffstat (limited to 'shaders/lightmap.cpp')
-rw-r--r-- | shaders/lightmap.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/shaders/lightmap.cpp b/shaders/lightmap.cpp index f925cc98..1be58131 100644 --- a/shaders/lightmap.cpp +++ b/shaders/lightmap.cpp @@ -377,7 +377,7 @@ void lightmap_shader::add_geometry(Vector2 neighbor_offset, chunk& c) if (atlas->info().passability == pass_mode::blocked) { auto start = tile_start(i); - auto min = start - Vector2(0, shadow_wall_depth), + auto min = start - Vector2(0, shadow_wall_depth), // todo wall depth max = start + Vector2(TILE_SIZE2[0], 0); constexpr auto fuzz = Vector2(fuzz_pixels, 0), fuzz2 = fuzz*2; add_rect(neighbor_offset, {min-fuzz, max+fuzz2}); @@ -386,7 +386,7 @@ void lightmap_shader::add_geometry(Vector2 neighbor_offset, chunk& c) if (atlas->info().passability == pass_mode::blocked) { auto start = tile_start(i); - auto min = start - Vector2(shadow_wall_depth, 0), + auto min = start - Vector2(shadow_wall_depth, 0), // todo wall depth max = start + Vector2(0, TILE_SIZE[1]); constexpr auto fuzz = Vector2(0, fuzz_pixels), fuzz2 = fuzz*2; add_rect(neighbor_offset, {min-fuzz, max+fuzz2}); |