diff options
author | Stanislaw Halik <sthalik@misaki.pl> | 2022-10-18 03:10:56 +0200 |
---|---|---|
committer | Stanislaw Halik <sthalik@misaki.pl> | 2022-10-18 03:10:56 +0200 |
commit | cf14af7dc7b6ffa3ef899a57079bafc5a8d63c68 (patch) | |
tree | ae7af858c6e3c2743047cc68fa942deffc3e290c /shaders | |
parent | 1a95ead477a0bebbb7017b6b0423ce82cca3ea78 (diff) |
a
Diffstat (limited to 'shaders')
-rw-r--r-- | shaders/tile-shader.cpp | 2 | ||||
-rw-r--r-- | shaders/tile-shader.hpp | 4 |
2 files changed, 3 insertions, 3 deletions
diff --git a/shaders/tile-shader.cpp b/shaders/tile-shader.cpp index 93c6a5c8..2218d463 100644 --- a/shaders/tile-shader.cpp +++ b/shaders/tile-shader.cpp @@ -54,7 +54,7 @@ tile_shader& tile_shader::set_tint(const Vector4& tint) return *this; } -void tile_shader::on_draw() +void tile_shader::_draw() { if (const auto offset = Vector2i{(std::int32_t)_camera_offset[0], (std::int32_t)_camera_offset[1]}; offset != _real_camera_offset) diff --git a/shaders/tile-shader.hpp b/shaders/tile-shader.hpp index 1856f63b..c8d609f3 100644 --- a/shaders/tile-shader.hpp +++ b/shaders/tile-shader.hpp @@ -28,7 +28,7 @@ struct tile_shader : GL::AbstractShaderProgram decltype(GL::AbstractShaderProgram::draw(std::forward<T>(mesh), std::forward<Xs>(xs)...)); private: - void on_draw(); + void _draw(); Vector2d _camera_offset; Vector4 _tint; @@ -42,7 +42,7 @@ template<typename T, typename... Xs> auto tile_shader::draw(T&& mesh, Xs&&... xs) -> decltype(GL::AbstractShaderProgram::draw(std::forward<T>(mesh), std::forward<Xs>(xs)...)) { - on_draw(); + _draw(); return GL::AbstractShaderProgram::draw(std::forward<T>(mesh), std::forward<Xs>(xs)...); } |