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author | Stanislaw Halik <sthalik@misaki.pl> | 2023-04-09 23:01:25 +0200 |
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committer | Stanislaw Halik <sthalik@misaki.pl> | 2023-04-09 23:01:25 +0200 |
commit | 1189ab4d0144051228eb4265ed0777e0e4c2e5cd (patch) | |
tree | d69d2306bfae5ac5a6a75782b11ea7a12a48263f /src/chunk.hpp | |
parent | a5d5ad64ff97201e2ccf83c1d79008190906ebcd (diff) |
switch to using corrade Arrays for scratch bufs
Diffstat (limited to 'src/chunk.hpp')
-rw-r--r-- | src/chunk.hpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/chunk.hpp b/src/chunk.hpp index b1d445ef..031ba88e 100644 --- a/src/chunk.hpp +++ b/src/chunk.hpp @@ -136,7 +136,7 @@ private: _teardown : 1 = false, _entities_sorted : 1 = true; - void ensure_scenery_draw_array(Array<entity_draw_order>& array); + void ensure_scenery_buffers(scenery_scratch_buffers bufs); static topo_sort_data make_topo_sort_data(entity& e, uint32_t mesh_idx); struct bbox final // NOLINT(cppcoreguidelines-pro-type-member-init) |