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author | Stanislaw Halik <sthalik@misaki.pl> | 2023-03-03 19:40:11 +0100 |
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committer | Stanislaw Halik <sthalik@misaki.pl> | 2023-03-03 20:34:02 +0100 |
commit | 3d7ae4c401d5bd6109a7fd25eb22e5bc77f0a4aa (patch) | |
tree | 7c673746944b85fbafae891ac69594326b15b517 /src/scenery.hpp | |
parent | 6d0a594e618f165eb2823bb31eb3cfe21ec1e7c5 (diff) |
src: rework scenery updates
Diffstat (limited to 'src/scenery.hpp')
-rw-r--r-- | src/scenery.hpp | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/src/scenery.hpp b/src/scenery.hpp index 1db631fb..439a83fc 100644 --- a/src/scenery.hpp +++ b/src/scenery.hpp @@ -48,6 +48,9 @@ struct scenery final scenery(door_tag_t, const anim_atlas& atlas, rotation r, bool is_open, Vector2b offset, Vector2b bbox_offset, Vector2ub bbox_size); + static bool is_mesh_modified(const scenery& s1, const scenery& s2); + static bool is_collision_modified(const scenery& s1, const scenery& s2); + bool operator==(const scenery&) const noexcept; }; |