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authorStanislaw Halik <sthalik@misaki.pl>2023-03-03 19:40:11 +0100
committerStanislaw Halik <sthalik@misaki.pl>2023-03-03 20:34:02 +0100
commit3d7ae4c401d5bd6109a7fd25eb22e5bc77f0a4aa (patch)
tree7c673746944b85fbafae891ac69594326b15b517 /src/scenery.hpp
parent6d0a594e618f165eb2823bb31eb3cfe21ec1e7c5 (diff)
src: rework scenery updates
Diffstat (limited to 'src/scenery.hpp')
-rw-r--r--src/scenery.hpp3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/scenery.hpp b/src/scenery.hpp
index 1db631fb..439a83fc 100644
--- a/src/scenery.hpp
+++ b/src/scenery.hpp
@@ -48,6 +48,9 @@ struct scenery final
scenery(door_tag_t, const anim_atlas& atlas, rotation r, bool is_open,
Vector2b offset, Vector2b bbox_offset, Vector2ub bbox_size);
+ static bool is_mesh_modified(const scenery& s1, const scenery& s2);
+ static bool is_collision_modified(const scenery& s1, const scenery& s2);
+
bool operator==(const scenery&) const noexcept;
};