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| author | Stanislaw Halik <sthalik@misaki.pl> | 2022-10-17 22:34:08 +0200 |
|---|---|---|
| committer | Stanislaw Halik <sthalik@misaki.pl> | 2022-10-17 22:34:08 +0200 |
| commit | 2ce80cb4a85cc47dc10f0b70839b2d0f2381cca8 (patch) | |
| tree | 25f81746e4302651e3a7561a8e6b7aa851219635 /src | |
| parent | defb979b7a1e56214ec4cd20151c210bd1bbcec8 (diff) | |
a
Diffstat (limited to 'src')
| -rw-r--r-- | src/camera-offset.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/camera-offset.cpp b/src/camera-offset.cpp index 3087cf13..0bf51c3f 100644 --- a/src/camera-offset.cpp +++ b/src/camera-offset.cpp @@ -12,8 +12,8 @@ with_shifted_camera_offset::with_shifted_camera_offset(tile_shader& shader, shor _shader{shader}, _offset{shader.camera_offset()} { - const auto offset = _offset + tile_shader::project({float(x)*TILE_MAX_DIM*TILE_SIZE[0], - float(y)*TILE_MAX_DIM*TILE_SIZE[1], + const auto offset = _offset + tile_shader::project({float(x)*TILE_MAX_DIM*TILE_SIZE[0]*.5f, + float(y)*TILE_MAX_DIM*TILE_SIZE[1]*.5f, 0}); _shader.set_camera_offset(offset); ASSERT(std::abs(offset[0]) < 1 << 24 && std::abs(offset[1]) < 1 << 24); |
