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-rw-r--r--shaders/lightmap.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/shaders/lightmap.cpp b/shaders/lightmap.cpp
index b3cd1e60..69702624 100644
--- a/shaders/lightmap.cpp
+++ b/shaders/lightmap.cpp
@@ -225,7 +225,7 @@ void lightmap_shader::add_light(Vector2 neighbor_offset, const light_s& light)
neighbor_offset += Vector2((float)half_neighbors);
constexpr auto tile_size = TILE_SIZE2.sum()/2;
- float range;
+ float range = 0;
fm_assert(light.falloff < light_falloff::COUNT);
switch (light.falloff)