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Diffstat (limited to 'shaders/tile-shader.frag')
-rw-r--r-- | shaders/tile-shader.frag | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/shaders/tile-shader.frag b/shaders/tile-shader.frag index 84bcac45..13bc462c 100644 --- a/shaders/tile-shader.frag +++ b/shaders/tile-shader.frag @@ -1,10 +1,11 @@ precision highp float; uniform sampler2DRect sampler; +layout (location = 2) uniform vec4 tint = vec4(1, 1, 1, 1); noperspective in vec2 frag_texcoords; out vec4 color; void main() { - color = vec4(texture(sampler, frag_texcoords).rgb, 1); + color = vec4(texture(sampler, frag_texcoords).rgb, 1) * tint; } |