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-rw-r--r--src/camera-offset.cpp27
1 files changed, 27 insertions, 0 deletions
diff --git a/src/camera-offset.cpp b/src/camera-offset.cpp
new file mode 100644
index 00000000..47cb690d
--- /dev/null
+++ b/src/camera-offset.cpp
@@ -0,0 +1,27 @@
+#include "camera-offset.hpp"
+#include "shaders/tile-shader.hpp"
+
+namespace floormat {
+
+with_shifted_camera_offset::with_shifted_camera_offset(tile_shader& shader, std::int32_t x, std::int32_t y) :
+ with_shifted_camera_offset{shader, chunk_coords{std::int16_t(x), std::int16_t(y)}}
+{
+ ASSERT(std::abs(x) < (1 << 15) && std::abs(y) < (1 << 15));
+}
+
+with_shifted_camera_offset::with_shifted_camera_offset(tile_shader& shader, const chunk_coords c) :
+ s{shader},
+ orig_offset(shader.camera_offset())
+{
+ const auto offset = tile_shader::project({float(c.x)*TILE_MAX_DIM*TILE_SIZE[0],
+ float(c.y)*TILE_MAX_DIM*TILE_SIZE[1],
+ 0});
+ s.set_camera_offset(orig_offset + offset);
+}
+
+with_shifted_camera_offset::~with_shifted_camera_offset()
+{
+ s.set_camera_offset(orig_offset);
+}
+
+} // namespace floormat