diff options
Diffstat (limited to 'src/path-search.cpp')
-rw-r--r-- | src/path-search.cpp | 78 |
1 files changed, 46 insertions, 32 deletions
diff --git a/src/path-search.cpp b/src/path-search.cpp index 915a41ad..dfcf0c3c 100644 --- a/src/path-search.cpp +++ b/src/path-search.cpp @@ -18,7 +18,7 @@ constexpr auto div = path_search::subdivide_factor; constexpr int div_BITS = 2; static_assert(1 << div_BITS == div); -using bbox = path_search::bbox; +static_assert(path_search::min_size.x() % 2 == 0 && path_search::min_size.x() * div * 2 == iTILE_SIZE2.x()); constexpr auto never_continue_1 = [](collision_data) constexpr { return path_search_continue::blocked; }; constexpr auto never_continue_ = path_search::pred{never_continue_1}; @@ -50,8 +50,8 @@ constexpr Pair<Vector2i, Vector2i> get_value(Vector2i sz, Vector2ub div, rotatio return {min_W, max_W}; } case (uint8_t)rotation::E: { - auto min_E = Vector2i(sz.x()/2, -sz.y()/2 ); - auto max_E = Vector2i(offset_W + sz.x() - sz.x()/2, min_E.y() + sz.y() - sz.y()/2 ); + auto min_E = Vector2i(-sz.x()/2, -sz.y()/2 ); + auto max_E = Vector2i(offset_W + sz.x() - sz.x()/2, min_E.y() + sz.y() ); return {min_E, max_E}; } case (uint8_t)rotation_COUNT: { @@ -66,10 +66,7 @@ constexpr Pair<Vector2i, Vector2i> get_value(Vector2i sz, Vector2ub div, rotatio [[maybe_unused]] constexpr bool test_offsets() { - constexpr auto min_size = iTILE_SIZE2/2; - static_assert(min_size.x() % 2 == 0); - static_assert(min_size.x() >= div && min_size.y() >= div); - constexpr auto sz_ = min_size; + constexpr auto sz_ = path_search::min_size; constexpr Vector2i shift = Vector2i(0, 0) * iTILE_SIZE2 + Vector2i(0, 0); [[maybe_unused]] constexpr auto N = get_value(sz_, {1,1}, rotation::N); @@ -125,15 +122,6 @@ static_assert(test_offsets()); static_assert(test_offsets2()); -constexpr Vector2i tile_subdiv_at(Vector2i subdiv) -{ - constexpr auto tile_start_offset = iTILE_SIZE2/-2; - constexpr auto shift = iTILE_SIZE2/div; - static_assert(shift * div == iTILE_SIZE2); - fm_debug_assert(Vector2ui(subdiv) < Vector2ui{(unsigned)div}); - return tile_start_offset + shift * subdiv; -}; - struct chunk_subdiv_array { Vector2i min[div], max[div]; }; constexpr chunk_subdiv_array make_chunk_subdiv_array() @@ -149,7 +137,7 @@ auto path_search::always_continue() noexcept -> const pred& { return always_cont void path_search::ensure_allocated(chunk_coords a, chunk_coords b) { - auto new_size = Math::abs(a - b) + Vector2i(3); + auto new_size = (Math::abs(a - b) + Vector2i(3)); auto new_start = Vector2i(std::min(a.x, b.x), std::min(a.y, b.y)) - Vector2i(1); auto size1 = new_size.product(); fm_debug_assert(size1 > 0); @@ -241,12 +229,8 @@ bool path_search::is_passable(world& w, global_coords coord, Vector2b offset, Ve return is_passable(w, coord, min, max, own_id, p); } -auto path_search::make_neighbor_tile_bbox(Vector2i coord, Vector2ub own_size, Vector2ub div, rotation r) -> bbox +auto path_search::make_neighbor_tile_bbox(Vector2i coord, Vector2ub own_size, Vector2ub div, rotation r) -> bbox<float> { - constexpr auto min_size = iTILE_SIZE2*1/4; - static_assert(min_size.x() % 2 == 0); - static_assert(min_size.x() >= subdivide_factor && min_size.y() >= subdivide_factor); - const auto shift = coord * iTILE_SIZE2; auto sz = Math::max(Vector2i(own_size), min_size); auto [min, max] = get_value(sz, div, r); @@ -287,7 +271,7 @@ auto path_search::get_walkable_neighbor_tiles(world& w, global_coords coord, Vec return ns; } -auto path_search::bbox_union(bbox bb, Vector2i coord, Vector2b offset, Vector2ub size) -> bbox +auto path_search::bbox_union(bbox<float> bb, Vector2i coord, Vector2b offset, Vector2ub size) -> bbox<float> { auto center = coord * iTILE_SIZE2 + Vector2i(offset); auto min = center - Vector2i(size / 2u); @@ -298,13 +282,16 @@ auto path_search::bbox_union(bbox bb, Vector2i coord, Vector2b offset, Vector2ub }; } -void path_search::fill_cache_(world& w, chunk_coords_ coord, Vector2ub own_size, object_id own_id, const pred& p) +void path_search::fill_cache_(world& w, chunk_coords_ coord, Vector2ub own_size_, object_id own_id, const pred& p) { + auto own_size = Math::max(Vector2i(own_size_), path_search::min_size); + int32_t x = coord.x, y = coord.y; int8_t z = coord.z; auto off = Vector2i(x - cache.start.x(), y - cache.start.y()); fm_debug_assert(off >= Vector2i{} && off < cache.size); + static_assert(iTILE_SIZE2 / div * div == iTILE_SIZE2); auto ch = chunk_coords_{(int16_t)x, (int16_t)y, z}; auto* c = w.at(ch); auto nb = w.neighbors(ch); @@ -312,16 +299,43 @@ void path_search::fill_cache_(world& w, chunk_coords_ coord, Vector2ub own_size, if (!c && std::all_of(nb.begin(), nb.end(), [](const auto& c) { return c.c == nullptr; })) return; + const auto [min_N_, max_N_] = get_value(Vector2i(own_size), Vector2ub(div), rotation::N); + const auto [min_W_, max_W_] = get_value(Vector2i(own_size), Vector2ub(div), rotation::W); + + const auto min_N = Vector2(min_N_), max_N = Vector2(max_N_), + min_W = Vector2(min_W_), max_W = Vector2(max_W_); + + enum : unsigned { N, E, S, W }; + + constexpr auto tile_start = TILE_SIZE2/-2; + constexpr auto part_size = Vector2(iTILE_SIZE2/Vector2i(div)); + auto& bits = cache.array[off.y()*cache.size.x()+off.x()]; - for (auto i = 0uz; i < TILE_COUNT; i++) + constexpr auto stride = TILE_MAX_DIM*(size_t)div; + + for (auto j = 0uz; j < TILE_MAX_DIM; j++) { - auto pos = Vector2i(local_coords{i}); - auto bb_N = make_neighbor_tile_bbox(pos, own_size, {1,1}, rotation::N), - bb_W = make_neighbor_tile_bbox(pos, own_size, {1,1}, rotation::W); - bool b_N = is_passable_(c, nb, bb_N.min, bb_N.max, own_id, p), - b_W = is_passable_(c, nb, bb_W.min, bb_W.max, own_id, p); - bits.can_go_north[i] = b_N; - bits.can_go_west[i] = b_W; + for (auto i = 0uz; i < TILE_MAX_DIM; i++) + { + const auto pos_ = tile_start + Vector2(i, j) * TILE_SIZE2; + + for (auto ky = 0uz; ky < div; ky++) + { + for (auto kx = 0uz; kx < div; kx++) + { + auto pos = pos_ + part_size*Vector2(kx, ky); + auto bb_N = bbox<float> { pos + min_N, pos + max_N }; + auto bb_W = bbox<float> { pos + min_W, pos + max_W }; + bool b_N = is_passable_(c, nb, bb_N.min, bb_N.max, own_id, p), + b_W = is_passable_(c, nb, bb_W.min, bb_W.max, own_id, p); + auto jj = j * div + ky, ii = i * div + kx; + auto index = jj * stride + ii; + fm_debug_assert(index < bits.can_go_north.size()); + bits.can_go_north[index] = b_N; + bits.can_go_west[index] = b_W; + } + } + } } } |