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draw
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anim.cpp
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Author
2024-02-07
src: move tile defs that need Vector2 into their own file
Stanislaw Halik
2024-01-17
a
Stanislaw Halik
2024-01-13
w
Stanislaw Halik
2023-11-22
ccc
Stanislaw Halik
2023-10-09
don't -I./src
Stanislaw Halik
2023-09-14
remove some useless casts
Stanislaw Halik
2023-09-01
rename entity -> object
Stanislaw Halik
2023-08-31
adapt to Magnum GL::Mesh changes
Stanislaw Halik
2023-08-27
draw, main, shaders: now use shaders/tuc
Stanislaw Halik
2023-06-10
draw: fix evil typo
Stanislaw Halik
2023-06-10
wip
Stanislaw Halik
2023-05-26
draw, editor, main: add toggling vobj display
Stanislaw Halik
2023-04-14
rename shader
Stanislaw Halik
2023-04-14
it probably renders correctly now
Stanislaw Halik
2023-04-09
move scenery draw scratch buffers to central place
Stanislaw Halik
2023-04-09
draw: now fix reordering properly
Stanislaw Halik
2023-04-09
Revert "draw: do batching in an easier way for now"
Stanislaw Halik
2023-04-09
draw: do batching in an easier way for now
Stanislaw Halik
2023-04-09
draw: cleanup anim renderer
Stanislaw Halik
2023-04-08
mplement z levels
Stanislaw Halik
2023-04-07
fix closed doors clipping through walls
Stanislaw Halik
2023-04-02
a
Stanislaw Halik
2023-04-02
a
Stanislaw Halik
2023-04-02
a
Stanislaw Halik
2023-03-26
a
Stanislaw Halik
2023-03-25
use operator""uz c++23 polyfill
Stanislaw Halik
2023-03-21
src, draw: work on depth and z offsets
Stanislaw Halik
2023-03-20
sort entities by id rather than draw order
Stanislaw Halik
2023-03-18
pre-declare integer types without cstddef/cstdint
Stanislaw Halik
2023-03-17
a
Stanislaw Halik
2023-03-15
a
Stanislaw Halik
2023-03-14
a
Stanislaw Halik
2023-03-10
editor: add placeholder character walking around
Stanislaw Halik
2023-03-01
draw: skip clickables fully off the screen
Stanislaw Halik
2023-03-01
move scenery modify logic to scenery_ref
Stanislaw Halik
2023-02-27
src: add Vector3 conversion to {local,chunk}_coords
Stanislaw Halik
2023-02-27
compat/prelude: add operator""_uz() for size_t
Stanislaw Halik
2023-02-25
convert to magnum vectors and use shorter syntax
Stanislaw Halik
2023-02-11
src/scenery, draw/anim: add worldspace pixel offset for scenery
Stanislaw Halik
2022-12-08
draw/anim: fix artifacts on last item drawn
Stanislaw Halik
2022-12-08
draw: add some asserts
Stanislaw Halik
2022-12-08
draw, main, src/chunk: batch scenery writes
Stanislaw Halik
2022-11-29
scenery wip
Stanislaw Halik
2022-11-25
add scenery horizontal mirroring
Stanislaw Halik
2022-11-22
wip
Stanislaw Halik
2022-11-21
scenery work
Stanislaw Halik
2022-11-09
add forgotten animation drawing
Stanislaw Halik
2022-11-09
allow drawing walls in random order
Stanislaw Halik
2022-11-09
depth buffer works!
Stanislaw Halik
2022-11-08
a
Stanislaw Halik
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