Age | Commit message (Expand) | Author |
---|---|---|
2024-01-17 | a | Stanislaw Halik |
2024-01-13 | w | Stanislaw Halik |
2023-11-22 | ccc | Stanislaw Halik |
2023-10-09 | don't -I./src | Stanislaw Halik |
2023-09-14 | remove some useless casts | Stanislaw Halik |
2023-09-01 | rename entity -> object | Stanislaw Halik |
2023-08-31 | adapt to Magnum GL::Mesh changes | Stanislaw Halik |
2023-08-27 | draw, main, shaders: now use shaders/tuc | Stanislaw Halik |
2023-06-10 | draw: fix evil typo | Stanislaw Halik |
2023-06-10 | wip | Stanislaw Halik |
2023-05-26 | draw, editor, main: add toggling vobj display | Stanislaw Halik |
2023-04-14 | rename shader | Stanislaw Halik |
2023-04-14 | it probably renders correctly now | Stanislaw Halik |
2023-04-09 | move scenery draw scratch buffers to central place | Stanislaw Halik |
2023-04-09 | draw: now fix reordering properly | Stanislaw Halik |
2023-04-09 | Revert "draw: do batching in an easier way for now" | Stanislaw Halik |
2023-04-09 | draw: do batching in an easier way for now | Stanislaw Halik |
2023-04-09 | draw: cleanup anim renderer | Stanislaw Halik |
2023-04-08 | mplement z levels | Stanislaw Halik |
2023-04-07 | fix closed doors clipping through walls | Stanislaw Halik |
2023-04-02 | a | Stanislaw Halik |
2023-04-02 | a | Stanislaw Halik |
2023-04-02 | a | Stanislaw Halik |
2023-03-26 | a | Stanislaw Halik |
2023-03-25 | use operator""uz c++23 polyfill | Stanislaw Halik |
2023-03-21 | src, draw: work on depth and z offsets | Stanislaw Halik |
2023-03-20 | sort entities by id rather than draw order | Stanislaw Halik |
2023-03-18 | pre-declare integer types without cstddef/cstdint | Stanislaw Halik |
2023-03-17 | a | Stanislaw Halik |
2023-03-15 | a | Stanislaw Halik |
2023-03-14 | a | Stanislaw Halik |
2023-03-10 | editor: add placeholder character walking around | Stanislaw Halik |
2023-03-01 | draw: skip clickables fully off the screen | Stanislaw Halik |
2023-03-01 | move scenery modify logic to scenery_ref | Stanislaw Halik |
2023-02-27 | src: add Vector3 conversion to {local,chunk}_coords | Stanislaw Halik |
2023-02-27 | compat/prelude: add operator""_uz() for size_t | Stanislaw Halik |
2023-02-25 | convert to magnum vectors and use shorter syntax | Stanislaw Halik |
2023-02-11 | src/scenery, draw/anim: add worldspace pixel offset for scenery | Stanislaw Halik |
2022-12-08 | draw/anim: fix artifacts on last item drawn | Stanislaw Halik |
2022-12-08 | draw: add some asserts | Stanislaw Halik |
2022-12-08 | draw, main, src/chunk: batch scenery writes | Stanislaw Halik |
2022-11-29 | scenery wip | Stanislaw Halik |
2022-11-25 | add scenery horizontal mirroring | Stanislaw Halik |
2022-11-22 | wip | Stanislaw Halik |
2022-11-21 | scenery work | Stanislaw Halik |
2022-11-09 | add forgotten animation drawing | Stanislaw Halik |
2022-11-09 | allow drawing walls in random order | Stanislaw Halik |
2022-11-09 | depth buffer works! | Stanislaw Halik |
2022-11-08 | a | Stanislaw Halik |
2022-11-07 | wip | Stanislaw Halik |