summaryrefslogtreecommitdiffhomepage
path: root/draw/floor.cpp
AgeCommit message (Expand)Author
2024-01-11rename floor -> groundStanislaw Halik
2024-01-11rename tile_atlas -> ground_atlasStanislaw Halik
2023-10-09don't -I./srcStanislaw Halik
2023-08-31adapt to Magnum GL::Mesh changesStanislaw Halik
2023-08-27draw, main, shaders: now use shaders/tucStanislaw Halik
2023-04-14rename shaderStanislaw Halik
2023-03-26aStanislaw Halik
2023-03-18pre-declare integer types without cstddef/cstdintStanislaw Halik
2022-12-08draw: reoder some debug macrosStanislaw Halik
2022-12-08draw: add some assertsStanislaw Halik
2022-12-08src, draw: don't overallocate ground & wall vbo'sStanislaw Halik
2022-11-13draw: reformatStanislaw Halik
2022-11-13draw: fix drawing empty tiles on unsorted meshStanislaw Halik
2022-11-09aStanislaw Halik
2022-11-09allow debugging floor draw count per chunkStanislaw Halik
2022-11-09add floor mesh to struct chunkStanislaw Halik
2022-11-01wipStanislaw Halik
2022-10-29use vectors without open-coding vector opsStanislaw Halik
2022-10-29aStanislaw Halik
2022-10-25rename shaderStanislaw Halik
2022-10-25rename in draw/Stanislaw Halik