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path: root/editor/update.cpp
AgeCommit message (Expand)Author
2023-09-10aStanislaw Halik
2023-09-01rename character -> critterStanislaw Halik
2023-09-01rename entity -> objectStanislaw Halik
2023-08-27src: remove entity::update() 'bool' return valueStanislaw Halik
2023-08-25only allow z level switch when modifier heldStanislaw Halik
2023-05-26draw, editor, main: add toggling vobj displayStanislaw Halik
2023-05-19add selecting and placing vobj'sStanislaw Halik
2023-05-18wip vobjStanislaw Halik
2023-04-15editor: cleanup hardcoded seed tileStanislaw Halik
2023-04-13render other layers with transparency in single-z-layer modeStanislaw Halik
2023-04-13wip z levelStanislaw Halik
2023-04-12aStanislaw Halik
2023-04-10update() other layers' entities when only one is visibleStanislaw Halik
2023-04-10editor: no need to goto start in update_world()Stanislaw Halik
2023-04-09editor: fix activating non-interactive entitiesStanislaw Halik
2023-04-09src: make struct entity smallerStanislaw Halik
2023-04-08editor: fix inspector use after freeStanislaw Halik
2023-04-08now enable more Z levelsStanislaw Halik
2023-04-08mplement z levelsStanislaw Halik
2023-04-08aStanislaw Halik
2023-04-08aStanislaw Halik
2023-04-08aStanislaw Halik
2023-04-06aStanislaw Halik
2023-03-26aStanislaw Halik
2023-03-21editor: fix crash on entity::move_to onto another chunkStanislaw Halik
2023-03-20sort entities by id rather than draw orderStanislaw Halik
2023-03-19editor: kill unused variableStanislaw Halik
2023-03-19work on entity reoderingStanislaw Halik
2023-03-19editor: random krapStanislaw Halik
2023-03-18pre-declare integer types without cstddef/cstdintStanislaw Halik
2023-03-18src: fix scenery mesh modified markingStanislaw Halik
2023-03-18editor/app: don't duplicate characters on loadStanislaw Halik
2023-03-18aStanislaw Halik
2023-03-17ddddStanislaw Halik
2023-03-17fix popupStanislaw Halik
2023-03-17aStanislaw Halik
2023-03-15aStanislaw Halik
2023-03-15aaStanislaw Halik
2023-03-15aStanislaw Halik
2023-03-14aStanislaw Halik
2023-03-10editor: add placeholder character walking aroundStanislaw Halik
2023-03-03src: rework scenery updatesStanislaw Halik
2023-03-03editor: add rendering clickablesStanislaw Halik
2023-03-03flush scenery popup workStanislaw Halik
2023-03-01src: optimize bbox replacement in update loopStanislaw Halik
2023-03-01editor: update bboxes from a central placeStanislaw Halik
2023-03-01draw: skip clickables fully off the screenStanislaw Halik
2023-03-01move scenery modify logic to scenery_refStanislaw Halik
2023-02-27editor: add escape keybindingStanislaw Halik
2023-02-26src/world: collect empty chunks once per iterationStanislaw Halik