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path: root/src/anim-atlas.cpp
AgeCommit message (Expand)Author
2024-07-16waStanislaw Halik
2024-05-26use array_size instead of std::size/arraySizeStanislaw Halik
2024-05-26b cleanup includesStanislaw Halik
2024-04-11rewrite bitmask implStanislaw Halik
2024-04-11fix sprite bitmask generatorStanislaw Halik
2024-04-09aStanislaw Halik
2024-02-28switch to using unqualified calls to {move,forward,swap}Stanislaw Halik
2024-01-16aStanislaw Halik
2023-12-26aStanislaw Halik
2023-08-27call AbstractTexture::setLabel()Stanislaw Halik
2023-05-18wip vobjStanislaw Halik
2023-04-14rename shaderStanislaw Halik
2023-04-13add commentsStanislaw Halik
2023-03-26aStanislaw Halik
2023-03-25use operator""uz c++23 polyfillStanislaw Halik
2023-03-19move some deserialize path's asserts to soft assertsStanislaw Halik
2023-03-18pre-declare integer types without cstddef/cstdintStanislaw Halik
2023-03-18test/serializer: add new comprehensive testStanislaw Halik
2023-03-02Revert "src/anim-atlas: add bitmap optimization attempt"Stanislaw Halik
2023-03-02src/anim-atlas: add bitmap optimization attemptStanislaw Halik
2023-03-02src/anim: fix off-by-one oob write for bitmapsStanislaw Halik
2023-03-02Revert "src/anim-atlas: put in adapted old bitmask code"Stanislaw Halik
2023-03-02src/anim-atlas: put in adapted old bitmask codeStanislaw Halik
2023-03-02src/bitmask: reformatStanislaw Halik
2023-03-02src/anim-atlas: fix bitmask undefined readStanislaw Halik
2023-02-27test: add bitmask benchmarkStanislaw Halik
2023-02-27compat/prelude: add operator""_uz() for size_tStanislaw Halik
2023-02-27src: optimize anim atlas bitmask generationStanislaw Halik
2022-12-01src/anim-atlas: fix dangling referenceStanislaw Halik
2022-12-01anim-atlas: expose first rotationStanislaw Halik
2022-11-29anim, scenery: persist scenery rotation in editorStanislaw Halik
2022-11-29src: validate anim-atlas frames when loadingStanislaw Halik
2022-11-29anim-atlas: allow getting first available rotationStanislaw Halik
2022-11-27scenery wipStanislaw Halik
2022-11-25add scenery horizontal mirroringStanislaw Halik
2022-11-23scenery: add tableStanislaw Halik
2022-11-23anim-atlas: cleanup bitmask codeStanislaw Halik
2022-11-22finally it worksStanislaw Halik
2022-11-22wipStanislaw Halik
2022-11-21scenery workStanislaw Halik
2022-11-12add z component to anim_group world offsetStanislaw Halik
2022-11-12add offset to anim_group rotationsStanislaw Halik
2022-11-10flush itStanislaw Halik
2022-11-08make {,un}project() accept single-precision tooStanislaw Halik
2022-11-08fix anim offsetsStanislaw Halik
2022-11-08aStanislaw Halik
2022-11-07animations kinda workStanislaw Halik
2022-11-07wipStanislaw Halik
2022-11-07more std::stringStanislaw Halik
2022-11-07wipStanislaw Halik