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light.cpp
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2024-07-16
wa
Stanislaw Halik
2024-07-16
wa
Stanislaw Halik
2024-05-28
also fix broken protos for {critter,light}_proto
Stanislaw Halik
2024-05-02
now call script update
Stanislaw Halik
2024-04-13
use inheritance for scenery, not std::variant
Stanislaw Halik
2024-04-06
bring back update_world resync on entity moved
Stanislaw Halik
2024-03-23
src/object: use forward declaration for dt
Stanislaw Halik
2024-03-05
clean up timer & nanosecond includes
Stanislaw Halik
2024-03-01
time wip
Stanislaw Halik
2024-02-09
loader: move vobj_cell to its own file
Stanislaw Halik
2024-02-07
src: move tile defs that need Vector2 into their own file
Stanislaw Halik
2024-02-04
b
Stanislaw Halik
2024-01-13
c
Stanislaw Halik
2023-10-11
cmake: kill -Wfloat-equal
Stanislaw Halik
2023-09-01
rename entity -> object
Stanislaw Halik
2023-08-27
src: remove entity::update() 'bool' return value
Stanislaw Halik
2023-05-30
try to fix osx ci
Stanislaw Halik
2023-05-30
add light entity serialization
Stanislaw Halik
2023-05-30
wip light inspect & serialize stuff
Stanislaw Halik
2023-05-26
light: intensity should be a 2d vector
Stanislaw Halik
2023-05-26
draw, editor, main: add toggling vobj display
Stanislaw Halik
2023-05-19
fix light ordinal offset
Stanislaw Halik
2023-05-19
draw lights on top of scenery
Stanislaw Halik
2023-05-19
add selecting and placing vobj's
Stanislaw Halik
2023-05-18
wip vobj
Stanislaw Halik
2023-05-17
wip vobj
Stanislaw Halik