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2024-07-16waStanislaw Halik
2024-07-16waStanislaw Halik
2024-02-08minor cleanupStanislaw Halik
2024-02-07src: move tile defs that need Vector2 into their own fileStanislaw Halik
2024-02-04bStanislaw Halik
2024-01-11waaaStanislaw Halik
2024-01-11rename tile_atlas -> ground_atlasStanislaw Halik
2024-01-11fix some todo'sStanislaw Halik
2023-12-09aStanislaw Halik
2023-12-09wipshitStanislaw Halik
2023-09-12add unfortunate assertStanislaw Halik
2023-07-22src/chunk: move big arrays to separate heap allocationStanislaw Halik
2023-03-18pre-declare integer types without cstddef/cstdintStanislaw Halik
2023-03-14aStanislaw Halik
2023-03-01src: make scenery aware of its chunkStanislaw Halik
2022-12-06src/chunk: plug in lqt for collision detectionStanislaw Halik
2022-12-02src, serialize: work on pass modeStanislaw Halik
2022-12-01tile: remove '_image' stuffix from tile_proto accessorsStanislaw Halik
2022-11-30src: add missing scenery check in tile_ref::operator==Stanislaw Halik
2022-11-09now sorting both wall types togetherStanislaw Halik
2022-11-07wipStanislaw Halik
2022-11-01wipStanislaw Halik
2022-11-01WIPStanislaw Halik
2022-10-29aStanislaw Halik
2022-10-09aStanislaw Halik
2022-10-07aStanislaw Halik
2022-10-07.Stanislaw Halik
2022-10-06aStanislaw Halik