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2023-04-16precompile function2Stanislaw Halik
2023-04-16mess around with <memory> inclusionStanislaw Halik
2023-04-16use Corrade::Utility::moveStanislaw Halik
2023-04-14make tiles higherStanislaw Halik
2023-04-14rename shaderStanislaw Halik
2023-04-14switch to higher wallsStanislaw Halik
2023-04-14renders almost correctlyStanislaw Halik
2023-04-14it probably renders correctly nowStanislaw Halik
2023-04-13actually pre-sorting won't speed it upStanislaw Halik
2023-04-13add commentsStanislaw Halik
2023-04-13z fix attemptStanislaw Halik
2023-04-13aStanislaw Halik
2023-04-13wip z levelStanislaw Halik
2023-04-12aStanislaw Halik
2023-04-12zzStanislaw Halik
2023-04-12aaaaStanislaw Halik
2023-04-12src/entity: fix assertion failure on large stepStanislaw Halik
2023-04-12aStanislaw Halik
2023-04-12depth buffer fixesStanislaw Halik
2023-04-12wipStanislaw Halik
2023-04-11bbbStanislaw Halik
2023-04-11add to pchStanislaw Halik
2023-04-11src: add more chunk_coords operatorsStanislaw Halik
2023-04-11add <tsl/robin_map.h> to precompiled headerStanislaw Halik
2023-04-10update() other layers' entities when only one is visibleStanislaw Halik
2023-04-10editor: no need to goto start in update_world()Stanislaw Halik
2023-04-10fix ciStanislaw Halik
2023-04-10cmake: add precompiled header now unconditionallyStanislaw Halik
2023-04-10src/world: more cleanupsStanislaw Halik
2023-04-10src/world: cleanup & fix hash stuffStanislaw Halik
2023-04-10ffffStanislaw Halik
2023-04-10external, src/world: add tsl::robin_mapStanislaw Halik
2023-04-10cmake: remove precompiled headersStanislaw Halik
2023-04-10more precompiled header stuffStanislaw Halik
2023-04-10reduce precompiled header bitrotStanislaw Halik
2023-04-10src: kill undefined move ctorStanislaw Halik
2023-04-10src/entity: check collisions with neighbor chunksStanislaw Halik
2023-04-10src/world: pre-initialize entity ctr to 1024Stanislaw Halik
2023-04-09remove some obsolete todo'sStanislaw Halik
2023-04-09switch to using corrade Arrays for scratch bufsStanislaw Halik
2023-04-09move scenery draw scratch buffers to central placeStanislaw Halik
2023-04-09draw: now fix reordering properlyStanislaw Halik
2023-04-09add todoStanislaw Halik
2023-04-09Revert "draw: do batching in an easier way for now"Stanislaw Halik
2023-04-09draw: do batching in an easier way for nowStanislaw Halik
2023-04-09src: cleanup topo sortStanislaw Halik
2023-04-09src: make struct entity smallerStanislaw Halik
2023-04-09src: add more constStanislaw Halik
2023-04-08editor: fix inspector use after freeStanislaw Halik
2023-04-08just force drawing the roof tilesStanislaw Halik