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#include "loader/loader.hpp"
#include "compat/headless.hpp"
#include <benchmark/benchmark.h>
namespace floormat {
namespace {
#define main bench_main
int bench_main(int argc, char** argv);
BENCHMARK_MAIN();
#undef main
struct bench_app final : private FM_APPLICATION
{
using Application = FM_APPLICATION;
explicit bench_app(int argc, char** argv);
int exec() override;
~bench_app();
int argc;
char** argv;
};
bench_app::~bench_app() { loader.destroy(); }
int argc_ = 0; // NOLINT
bench_app::bench_app(int argc, char** argv) :
Application {
{argc_, nullptr},
Configuration{}.setFlags(Configuration::Flag::QuietLog)
},
argc{argc}, argv{argv}
{
}
int bench_app::exec()
{
return bench_main(argc, argv);
}
} // namespace
} // namespace floormat
using namespace floormat;
int main(int argc, char** argv)
{
int status;
{ auto app = bench_app{argc, argv};
status = app.exec();
}
loader.destroy();
return status;
}
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