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#include "ground-editor.hpp"
#include "compat/assert.hpp"
#include "compat/exception.hpp"
#include "src/ground-atlas.hpp"
#include "src/world.hpp"
#include "src/random.hpp"
#include "keys.hpp"
#include "loader/loader.hpp"
#include "loader/ground-cell.hpp"
#include <Corrade/Containers/GrowableArray.h>
#include <Corrade/Utility/Path.h>

namespace floormat {

typename std::map<StringView, ground_cell>::const_iterator ground_editor::begin() const noexcept { return _atlases.cbegin(); }
typename std::map<StringView, ground_cell>::const_iterator ground_editor::end() const noexcept { return _atlases.cend(); }

struct ground_editor::tuple
{
    bptr<ground_atlas> atlas;
    Array<variant_t> variant;
};

ground_editor::ground_editor()
{
    load_atlases();
}

ground_editor::~ground_editor() noexcept = default;

void ground_editor::load_atlases()
{
    fm_assert(_atlases.empty());

    for (const auto& g : loader.ground_atlas_list())
    {
        if (g.name != loader.INVALID) [[likely]]
            (void)loader.ground_atlas(g.name);
        fm_assert(g.atlas);
        _atlases[g.name] = g;
    }
    fm_assert(!_atlases.empty());
}

bptr<ground_atlas> ground_editor::maybe_atlas(StringView str)
{
    if (auto it = _atlases.find(str); it != _atlases.end())
        return it->second.atlas;
    else
        return nullptr;
}

bptr<ground_atlas> ground_editor::atlas(StringView str)
{
    if (auto ptr = maybe_atlas(str))
        return ptr;
    else
        fm_throw("no such atlas: {}"_cf, str);
}

StringView ground_editor::name() const noexcept { return "ground"_s; }

void ground_editor::clear_selection()
{
    _selected_tile = {};
    *_permutation = {};
    _selection_mode = sel_none;
}

void ground_editor::select_tile(const bptr<ground_atlas>& atlas, size_t variant)
{
    fm_assert(atlas);
    clear_selection();
    _selection_mode = sel_tile;
    _selected_tile = { atlas, variant_t(variant % atlas->num_tiles()) };
}

void ground_editor::select_tile_permutation(const bptr<ground_atlas>& atlas)
{
    fm_assert(atlas);
    clear_selection();
    _selection_mode = sel_perm;
    *_permutation = { atlas, {} };
}

bool ground_editor::is_tile_selected(const bptr<const ground_atlas>& atlas, size_t variant) const
{
    return atlas && _selection_mode == sel_tile && _selected_tile &&
           atlas == _selected_tile.atlas && variant == _selected_tile.variant;
}

bool ground_editor::is_permutation_selected(const bptr<const ground_atlas>& atlas) const
{
    const auto& [perm, _] = *_permutation;
    return atlas && _selection_mode == sel_perm && perm == atlas;
}

bool ground_editor::is_atlas_selected(const bptr<const ground_atlas>& atlas) const
{
    switch (_selection_mode)
    {
    default:
    case sel_none:
        return false;
    case sel_perm:
        return is_permutation_selected(atlas);
    case sel_tile:
        return atlas && _selected_tile && atlas == _selected_tile.atlas;
    }
}

bool ground_editor::is_anything_selected() const
{
    return _selection_mode != sel_none;
}

template<std::random_access_iterator T>
void fisher_yates(T begin, T end)
{
    const auto N = std::distance(begin, end);
    for (auto i = N-1; i >= 1; i--)
    {
        const auto j = random(i+1);
        swap(begin[i], begin[j]);
    }
}

tile_image_proto ground_editor::get_selected_perm()
{
    auto& [atlas, vec] = *_permutation;
    static_assert(sizeof(uint32_t) >= sizeof(variant_t));
    const auto N = (uint32_t)atlas->num_tiles();
    fm_assert(N == (uint32_t)(variant_t)N);
    if (N == 0)
        return {};
    arrayReserve(vec, N);
    if (vec.isEmpty())
    {
        arrayResize(vec, NoInit, N);
        for (uint32_t i = 0; i < N; i++)
            vec[i] = (variant_t)i;
        fisher_yates(vec.begin(), vec.end());
    }
    const auto idx = vec.back();
    arrayRemoveSuffix(vec);
    return {atlas, idx};
}

tile_image_proto ground_editor::get_selected()
{
    switch (_selection_mode)
    {
    default:
        fm_warn_once("invalid editor mode '%u'", (unsigned)_selection_mode);
        [[fallthrough]];
    case sel_none:
        return {};
    case sel_tile:
        return _selected_tile;
    case sel_perm:
        return get_selected_perm();
    }
}

void ground_editor::place_tile(world& world, global_coords pos, const tile_image_proto& img)
{
    auto [c, t] = world[pos];
    c.mark_ground_modified();
    t.ground() = img;
}

auto ground_editor::check_snap(int mods) const -> editor_snap_mode
{
    const bool ctrl = mods & kmod_ctrl, shift = mods & kmod_shift;

    if (!(ctrl | shift))
        return editor_snap_mode::none;

    if (shift)
        return editor_snap_mode::horizontal;
    if (ctrl)
        return editor_snap_mode::vertical;
    return editor_snap_mode::none;
}

} // namespace floormat