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#pragma once
#include "compat/prelude.hpp"
#include <Corrade/Containers/StringView.h>
#include <Magnum/Magnum.h>
#include <imgui.h>
#include <imgui_internal.h>
namespace floormat::imgui {
struct raii_wrapper final
{
using F = void(*)(void);
raii_wrapper(F fn);
raii_wrapper() = default;
~raii_wrapper();
raii_wrapper(const raii_wrapper&) = delete;
raii_wrapper& operator=(const raii_wrapper&) = delete;
raii_wrapper& operator=(raii_wrapper&&) noexcept;
raii_wrapper(raii_wrapper&& other) noexcept;
explicit operator bool() const noexcept;
private:
F dtor = nullptr;
};
[[nodiscard]] raii_wrapper begin_window(StringView name = {}, bool* p_open = nullptr, ImGuiWindowFlags flags = ImGuiWindowFlags_None);
[[nodiscard]] raii_wrapper begin_main_menu();
[[nodiscard]] raii_wrapper begin_menu(StringView name, bool enabled = true);
[[nodiscard]] raii_wrapper begin_list_box(StringView name, ImVec2 size = {});
[[nodiscard]] raii_wrapper begin_table(StringView id, int ncols, ImGuiTableFlags flags = 0, const ImVec2& outer_size = {}, float inner_width = 0);
[[nodiscard]] raii_wrapper tree_node(StringView name, ImGuiTreeNodeFlags flags = ImGuiTreeNodeFlags_None);
[[nodiscard]] raii_wrapper begin_disabled(bool is_disabled = true);
[[nodiscard]] raii_wrapper begin_combo(StringView name, StringView preview, ImGuiComboFlags flags = 0);
[[nodiscard]] raii_wrapper begin_popup(StringView name, ImGuiWindowFlags flags = 0);
[[nodiscard]] raii_wrapper push_style_var(ImGuiStyleVar_ var, Vector2 value);
[[nodiscard]] raii_wrapper push_style_var(ImGuiStyleVar_ var, float value);
[[nodiscard]] raii_wrapper push_style_color(ImGuiCol_ var, const Color4& value);
[[nodiscard]] raii_wrapper push_id(StringView str);
void text(StringView str, ImGuiTextFlags flags = ImGuiTextFlags_NoWidthForLargeClippedText);
struct style_saver final
{
style_saver();
~style_saver();
private:
ImGuiStyle style;
};
struct font_saver final
{
font_saver(float size);
~font_saver();
private:
float font_size, font_base_size;
};
struct draw_list_font_saver final
{
draw_list_font_saver(float size);
~draw_list_font_saver();
private:
float font_size;
};
} // namespace floormat::imgui
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