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#pragma once
#include "compat/safe-ptr.hpp"
#include "src/scenery-proto.hpp"
#include <cr/String.h>
#include <cr/Optional.h>
namespace floormat {
struct json_wrapper;
struct scenery_proto;
struct scenery_cell final
{
String name;
safe_ptr<json_wrapper> data{make_json_wrapper()};
Optional<scenery_proto> proto;
static Array<scenery_cell> load_atlases_from_json();
[[nodiscard]] static json_wrapper* make_json_wrapper();
};
} // namespace floormat
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