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#include "scenery-traits.hpp"
#include "compat/assert.hpp"
#include "atlas-loader-storage.hpp"
#include "scenery-cell.hpp"
#include "loader.hpp"
#include "anim-cell.hpp"
#include "src/tile-defs.hpp"
#include "src/anim-atlas.hpp"
#include "src/scenery.hpp"
#include "serialize/json-helper.hpp"
#include "serialize/anim.hpp"
#include "serialize/scenery.hpp"
#include "serialize/json-wrapper.hpp"
#include <cr/Optional.h>
#include <Corrade/Containers/StringView.h>
namespace floormat::loader_detail {
using scenery_traits = atlas_loader_traits<scenery_proto>;
StringView scenery_traits::loader_name() { return "scenery_proto"_s; }
auto scenery_traits::atlas_of(const Cell& x) -> const Optional<Atlas>& { return x.proto; }
auto scenery_traits::atlas_of(Cell& x) -> Optional<Atlas>& { return x.proto; }
StringView scenery_traits::name_of(const Cell& x) { return x.name; }
String& scenery_traits::name_of(Cell& x) { return x.name; }
void scenery_traits::atlas_list(Storage& s)
{
fm_debug_assert(s.name_map.empty());
s.cell_array = scenery_cell::load_atlases_from_json();
s.name_map[loader.INVALID] = -1uz;
}
auto scenery_traits::make_invalid_atlas(Storage& s) -> Cell
{
fm_debug_assert(!s.invalid_atlas);
auto proto = scenery_proto{};
proto.atlas = loader.invalid_anim_atlas().atlas;
proto.bbox_size = Vector2ub{tile_size_xy/2};
proto.subtype = generic_scenery_proto{false, true};
return { .name = loader.INVALID, .proto = proto, };
}
auto scenery_traits::make_atlas(StringView, const Cell& c) -> Optional<scenery_proto>
{
scenery_proto p = c.data->j;
fm_debug_assert(p.atlas);
return p;
}
auto scenery_traits::make_cell(StringView) -> Optional<Cell>
{
return {};
}
} // namespace floormat::loader_detail
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