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#pragma once
#include "global-coords.hpp"
#include <compare>
#include <type_traits>
#include <Corrade/Utility/StlForwardTupleSizeElement.h>
namespace floormat { struct point; }
template<> struct std::tuple_size<floormat::point> : std::integral_constant<floormat::size_t, 2> {};
template<floormat::size_t N> struct std::tuple_element<N, floormat::point>;
template<> struct std::tuple_element<0, floormat::point> { using type = floormat::global_coords; };
template<> struct std::tuple_element<1, floormat::point> { using type = Magnum::Vector2b; };
namespace floormat {
struct point
{
constexpr point();
constexpr point(global_coords coord, Vector2b offset);
constexpr point(chunk_coords_ coord, local_coords tile, Vector2b offset);
constexpr bool operator==(const point&) const noexcept;
friend constexpr std::strong_ordering operator<=>(const point& a, const point& b);
friend constexpr Vector2i operator-(const point& p1, const point& p2);
constexpr global_coords coord() const;
constexpr chunk_coords chunk() const;
constexpr chunk_coords_ chunk3() const;
constexpr local_coords local() const;
constexpr Vector2b offset() const;
template<size_t N> std::tuple_element_t<N, point> constexpr get() const;
friend Debug& operator<<(Debug& dbg, const point& pt);
static constexpr uint32_t distance(point a, point b);
static constexpr uint32_t distance_l2(point a, point b);
friend constexpr Vector2i operator-(const point& p1, const point& p2);
private:
int16_t cx = 0, cy = 0;
int8_t cz = 0;
local_coords tile;
Vector2b _offset;
};
constexpr point::point() = default;
constexpr point::point(global_coords coord, Vector2b offset) : point{coord.chunk3(), coord.local(), offset} {}
constexpr point::point(chunk_coords_ coord, local_coords tile, Vector2b offset) :
cx{coord.x}, cy{coord.y}, cz{coord.z}, tile{tile}, _offset{offset}
{}
constexpr bool point::operator==(const point&) const noexcept = default;
constexpr global_coords point::coord() const { return {{cx, cy}, tile, cz}; }
constexpr chunk_coords_ point::chunk3() const { return {cx, cy, cz}; }
constexpr chunk_coords point::chunk() const { return {cx, cy}; }
constexpr local_coords point::local() const { return tile; }
constexpr Vector2b point::offset() const { return _offset; }
template<size_t N> std::tuple_element_t<N, point> constexpr point::get() const
{
static_assert(N < 2);
if constexpr(N == 0)
return global_coords{{cx, cy}, tile, cz};
if constexpr(N == 1)
return _offset;
return {};
}
} // namespace floormat
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