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#pragma once
#include "compat/integer-types.hpp"
#include <memory>
namespace floormat {
enum class rotation : std::uint16_t {
N, NE, E, SE, S, SW, W, NW,
COUNT,
};
struct scenery final
{
static constexpr auto NO_FRAME = (1 << 12) - 1;
using frame_t = std::uint16_t;
frame_t frame : 12 = NO_FRAME;
rotation r : 4 = rotation::N;
constexpr operator bool() const noexcept;
};
static_assert(sizeof(scenery) == sizeof(std::uint16_t));
constexpr scenery::operator bool() const noexcept
{
return frame == NO_FRAME;
}
} // namespace floormat
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