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#pragma once
#include "src/wall-atlas.hpp"
#include <vector>
#include <opencv2/core/mat.hpp>
namespace floormat::wall_tool {
struct options
{
String input_dir, input_file, output_dir;
bool use_alpha = false;
};
struct frame
{
cv::Mat4b mat;
Vector2ui offset, size;
};
struct state
{
options& opts;
const wall_atlas_def& old_atlas;
wall_atlas_def& new_atlas;
std::vector<frame>& frames;
cv::Mat4b& dest;
int& error;
};
} // namespace floormat::wall_tool
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