diff options
author | Stanislaw Halik <sthalik@misaki.pl> | 2016-05-16 11:19:10 +0200 |
---|---|---|
committer | Stanislaw Halik <sthalik@misaki.pl> | 2016-06-09 10:28:01 +0200 |
commit | be2926499af2e372c313d965533be3a7ee0dcf4d (patch) | |
tree | 34501ef650da4a2990912bd0b38ed7135696c164 /Tobii EyeX/samples/ActivatableBoardGame/targetver.h | |
parent | 6eb99f06be3ead3c898b400d7b9072583c7addf0 (diff) |
add tobii eyex sdk
Diffstat (limited to 'Tobii EyeX/samples/ActivatableBoardGame/targetver.h')
-rwxr-xr-x | Tobii EyeX/samples/ActivatableBoardGame/targetver.h | 8 |
1 files changed, 8 insertions, 0 deletions
diff --git a/Tobii EyeX/samples/ActivatableBoardGame/targetver.h b/Tobii EyeX/samples/ActivatableBoardGame/targetver.h new file mode 100755 index 0000000..90e767b --- /dev/null +++ b/Tobii EyeX/samples/ActivatableBoardGame/targetver.h @@ -0,0 +1,8 @@ +#pragma once
+
+// Including SDKDDKVer.h defines the highest available Windows platform.
+
+// If you wish to build your application for a previous Windows platform, include WinSDKVer.h and
+// set the _WIN32_WINNT macro to the platform you wish to support before including SDKDDKVer.h.
+
+#include <SDKDDKVer.h>
|