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authorStanislaw Halik <sthalik@misaki.pl>2019-01-16 11:43:34 +0100
committerStanislaw Halik <sthalik@misaki.pl>2019-01-16 11:43:34 +0100
commit3e07e568a1ae478b89812d91438d75179c94ab35 (patch)
tree85b4a9911dcc2fa661eac15a9a40ffbf813f0e89 /Tobii-EyeX/samples/ActivatableBoardGame/stdafx.h
parentc61ba8892ce9b76bae4f60986b9d6724dad53254 (diff)
remove obsolete Tobii EyeX SDK
Diffstat (limited to 'Tobii-EyeX/samples/ActivatableBoardGame/stdafx.h')
-rwxr-xr-xTobii-EyeX/samples/ActivatableBoardGame/stdafx.h17
1 files changed, 0 insertions, 17 deletions
diff --git a/Tobii-EyeX/samples/ActivatableBoardGame/stdafx.h b/Tobii-EyeX/samples/ActivatableBoardGame/stdafx.h
deleted file mode 100755
index 705c92c..0000000
--- a/Tobii-EyeX/samples/ActivatableBoardGame/stdafx.h
+++ /dev/null
@@ -1,17 +0,0 @@
-// stdafx.h : include file for standard system include files,
-// or project specific include files that are used frequently, but
-// are changed infrequently
-
-#pragma once
-
-#include "targetver.h"
-
-#define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers
-// Windows Header Files:
-#include <windows.h>
-
-// C RunTime Header Files
-#include <stdlib.h>
-#include <malloc.h>
-#include <memory.h>
-#include <tchar.h>