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author | Stanislaw Halik <sthalik@misaki.pl> | 2017-09-30 15:01:35 +0200 |
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committer | Stanislaw Halik <sthalik@misaki.pl> | 2017-09-30 15:02:01 +0200 |
commit | 72c46bdd7f5d430ab1ad1d420ed77c7f22df857a (patch) | |
tree | ad288a9b0eecb5c9d6afa9a42fcb87b017080484 /Tobii-EyeX/samples/ActivatableBoardGame/stdafx.h | |
parent | 6f1cc7dbf4af2503e6624d939c6f9dc7ee1cfd24 (diff) |
rename
Diffstat (limited to 'Tobii-EyeX/samples/ActivatableBoardGame/stdafx.h')
-rwxr-xr-x | Tobii-EyeX/samples/ActivatableBoardGame/stdafx.h | 17 |
1 files changed, 17 insertions, 0 deletions
diff --git a/Tobii-EyeX/samples/ActivatableBoardGame/stdafx.h b/Tobii-EyeX/samples/ActivatableBoardGame/stdafx.h new file mode 100755 index 0000000..705c92c --- /dev/null +++ b/Tobii-EyeX/samples/ActivatableBoardGame/stdafx.h @@ -0,0 +1,17 @@ +// stdafx.h : include file for standard system include files,
+// or project specific include files that are used frequently, but
+// are changed infrequently
+
+#pragma once
+
+#include "targetver.h"
+
+#define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers
+// Windows Header Files:
+#include <windows.h>
+
+// C RunTime Header Files
+#include <stdlib.h>
+#include <malloc.h>
+#include <memory.h>
+#include <tchar.h>
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