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author | Stanislaw Halik <sthalik@misaki.pl> | 2017-09-30 15:01:35 +0200 |
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committer | Stanislaw Halik <sthalik@misaki.pl> | 2017-09-30 15:02:01 +0200 |
commit | 72c46bdd7f5d430ab1ad1d420ed77c7f22df857a (patch) | |
tree | ad288a9b0eecb5c9d6afa9a42fcb87b017080484 /Tobii-EyeX/samples/ActivatableBoardGame/targetver.h | |
parent | 6f1cc7dbf4af2503e6624d939c6f9dc7ee1cfd24 (diff) |
rename
Diffstat (limited to 'Tobii-EyeX/samples/ActivatableBoardGame/targetver.h')
-rwxr-xr-x | Tobii-EyeX/samples/ActivatableBoardGame/targetver.h | 8 |
1 files changed, 8 insertions, 0 deletions
diff --git a/Tobii-EyeX/samples/ActivatableBoardGame/targetver.h b/Tobii-EyeX/samples/ActivatableBoardGame/targetver.h new file mode 100755 index 0000000..90e767b --- /dev/null +++ b/Tobii-EyeX/samples/ActivatableBoardGame/targetver.h @@ -0,0 +1,8 @@ +#pragma once
+
+// Including SDKDDKVer.h defines the highest available Windows platform.
+
+// If you wish to build your application for a previous Windows platform, include WinSDKVer.h and
+// set the _WIN32_WINNT macro to the platform you wish to support before including SDKDDKVer.h.
+
+#include <SDKDDKVer.h>
|