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authorStanislaw Halik <sthalik@misaki.pl>2023-11-07 16:29:54 +0100
committerStanislaw Halik <sthalik@misaki.pl>2023-11-07 16:29:54 +0100
commitab6683fdb2805f0f041bda7eccde49be661c5bfa (patch)
tree753c339ce12c01a5d0811a1da5749288b28c8a2f /ovr_sdk_win_23.0.0/LibOVRKernel/Src/Kernel/OVR_DLLHelper.h
parente660703009de3f5229d30214867595c2c687b74d (diff)
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+/************************************************************************************
+Filename : OVR_DLLHelper.h
+Copyright : Copyright (c) Facebook Technologies, LLC and its affiliates. All rights reserved.
+
+Licensed under the Oculus Master SDK License Version 1.0 (the "License");
+you may not use the Oculus VR Rift SDK except in compliance with the License,
+which is provided at the time of installation or download, or which
+otherwise accompanies this software in either electronic or hard copy form.
+
+You may obtain a copy of the License at
+
+https://developer.oculus.com/licenses/oculusmastersdk-1.0
+
+Unless required by applicable law or agreed to in writing, the Oculus VR SDK
+distributed under the License is distributed on an "AS IS" BASIS,
+WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+See the License for the specific language governing permissions and
+limitations under the License.
+
+************************************************************************************/
+
+#pragma once
+
+#ifdef _WIN32
+
+#include <Windows.h>
+#include <type_traits>
+
+namespace OVR {
+
+///////////////////////////////////////////////////////////////////////////////////////////////////
+// Example usage
+//
+// Write one of these for each of the modules (DLLs) you want to use functions from.
+// The following class can be safely declared at global scope.
+// class Kernel32API {
+// public:
+// decltype(GetModuleFileNameA)* getModuleFileNameA = dllHelper.Load("GetModuleFileNameA");
+//
+// protected:
+// DllHelper dllHelper{"Kernel32.dll"};
+// };
+//
+// Use the class declared above:
+// void main() {
+// Kernel32API kernel32Api;
+//
+// if(kernel32Api.getModuleFileNameA)
+// kernel32Api.getModuleFileNameA(NULL, path, sizeof(path));
+// }
+///////////////////////////////////////////////////////////////////////////////////////////////////
+
+// DllHelper instances can be declared at global scope in most cases.
+class DllHelper {
+ public:
+ // Example moduleFileName: "kernel32.dll"
+ explicit DllHelper(const char* moduleFileName) : moduleHandle(::LoadLibraryA(moduleFileName)) {}
+
+ ~DllHelper() {
+ ::FreeLibrary(moduleHandle);
+ }
+
+ class ProcPtr {
+ public:
+ explicit ProcPtr(FARPROC ptr) : procPtr(ptr) {}
+
+ template <typename T, typename = std::enable_if_t<std::is_function_v<T>>>
+ operator T*() const {
+ return reinterpret_cast<T*>(procPtr);
+ }
+
+ private:
+ FARPROC procPtr;
+ };
+
+ // Example proc name: "GetModuleFileName"
+ ProcPtr Load(const char* procName) const {
+ return ProcPtr(GetProcAddress(moduleHandle, procName));
+ }
+
+ protected:
+ HMODULE moduleHandle;
+};
+
+} // namespace OVR
+
+#endif // _WIN32