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-rwxr-xr-xTobii-EyeX/samples/ActivatableBoardGame/BoardWindow.h94
1 files changed, 0 insertions, 94 deletions
diff --git a/Tobii-EyeX/samples/ActivatableBoardGame/BoardWindow.h b/Tobii-EyeX/samples/ActivatableBoardGame/BoardWindow.h
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--- a/Tobii-EyeX/samples/ActivatableBoardGame/BoardWindow.h
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-/*
- * BoardWindow class: Responsible for the game window and the GDI+ drawing.
- * Listens to notifications from the Board.
- * Owns the EyeX host.
- *
- * Copyright 2013 Tobii Technology AB. All rights reserved.
- */
-
-#pragma once
-
-#include <Windows.h>
-#include <objidl.h>
-#include <gdiplus.h>
-#include "Observer.h"
-#include "EyeXHost.h"
-
-class Board;
-
-class BoardWindow : Observer
-{
-public:
- BoardWindow(Board& board, HINSTANCE hInstance, int nCmdShow);
- virtual ~BoardWindow();
-
- // registers the window class; must be called once at application initialization.
- static void RegisterWindowClass(HINSTANCE hInstance);
-
- // From Observer
- void SubjectChanged();
-
-private:
- // window procedure for the main window.
- static LRESULT CALLBACK WndProc(HWND, UINT, WPARAM, LPARAM);
-
- // window procedure for the About dialog.
- static INT_PTR CALLBACK About(HWND, UINT, WPARAM, LPARAM);
-
- // GDI+ drawing methods.
- void OnDraw(HDC hdc);
- void DrawGrid(Gdiplus::Graphics *graphics);
- void DrawHighlight(Gdiplus::Graphics* graphics, int row, int column);
- void DrawXMarker(Gdiplus::Graphics* graphics, Gdiplus::Pen* pen, int row, int column);
- void DrawOMarker(Gdiplus::Graphics* graphics, Gdiplus::Pen* pen, int row, int column);
- void DrawGameOver(Gdiplus::Graphics* graphics, WCHAR* message, const Gdiplus::Color& messageColor);
-
- // coordinate/board position mapping methods.
- int BoardToClientAreaX(int column);
- int BoardToClientAreaY(int row);
- int ClientAreaToBoardColumn(int x);
- int ClientAreaToBoardRow(int y);
-
- // region id/board position mapping methods.
- int BoardPositionToRegionId(int row, int column);
- int RegionIdToBoardRow(int regionId);
- int RegionIdToBoardColumn(int regionId);
-
- // re-calculates the margins based on the size of the window.
- void UpdateMargins();
-
- // reports all vacant board positions as activatable regions to the EyeX host.
- void UpdateActivatableRegions();
-
- // makes a move at the given position.
- void MakeHumanPlayerMove(int row, int column);
-
- // event handlers.
- void OnSquareClicked(POINTS point);
- void OnSquareActivated(UINT regionId);
- void OnNewGameClicked();
-
- static const Gdiplus::Color BackgroundGazeInteractionFunctionalColor;
- static const Gdiplus::Color BackgroundMouseOnlyColor;
- static const Gdiplus::Color GridColor;
- static const Gdiplus::Color MarkerColor;
- static const Gdiplus::Color HighlightColor;
- static const Gdiplus::Color WonMessageColor;
- static const Gdiplus::Color LostMessageColor;
- static const int SquareSize;
- static const int MarkerMargin;
- static const int MarkerDiameter;
- static const TCHAR* WindowClassName;
-
- Board& _board;
- EyeXHost _eyeXHost;
- HINSTANCE _hInstance;
- HWND _hWnd;
- HMENU _hMenu;
- int _leftMargin;
- int _upperMargin;
-
- // private copy constructor and operator making the class non-copyable (declared but not implemented).
- BoardWindow(const BoardWindow&);
- BoardWindow& operator = (const BoardWindow&);
-};