diff options
Diffstat (limited to 'eigen/Eigen/src/Core/MathFunctions.h')
-rw-r--r-- | eigen/Eigen/src/Core/MathFunctions.h | 36 |
1 files changed, 22 insertions, 14 deletions
diff --git a/eigen/Eigen/src/Core/MathFunctions.h b/eigen/Eigen/src/Core/MathFunctions.h index 6eb974d..b249ce0 100644 --- a/eigen/Eigen/src/Core/MathFunctions.h +++ b/eigen/Eigen/src/Core/MathFunctions.h @@ -616,21 +616,28 @@ template<typename Scalar> struct random_default_impl<Scalar, false, true> { static inline Scalar run(const Scalar& x, const Scalar& y) - { - typedef typename conditional<NumTraits<Scalar>::IsSigned,std::ptrdiff_t,std::size_t>::type ScalarX; - if(y<x) + { + if (y <= x) return x; - // the following difference might overflow on a 32 bits system, - // but since y>=x the result converted to an unsigned long is still correct. - std::size_t range = ScalarX(y)-ScalarX(x); - std::size_t offset = 0; - // rejection sampling - std::size_t divisor = 1; - std::size_t multiplier = 1; - if(range<RAND_MAX) divisor = (std::size_t(RAND_MAX)+1)/(range+1); - else multiplier = 1 + range/(std::size_t(RAND_MAX)+1); + // ScalarU is the unsigned counterpart of Scalar, possibly Scalar itself. + typedef typename make_unsigned<Scalar>::type ScalarU; + // ScalarX is the widest of ScalarU and unsigned int. + // We'll deal only with ScalarX and unsigned int below thus avoiding signed + // types and arithmetic and signed overflows (which are undefined behavior). + typedef typename conditional<(ScalarU(-1) > unsigned(-1)), ScalarU, unsigned>::type ScalarX; + // The following difference doesn't overflow, provided our integer types are two's + // complement and have the same number of padding bits in signed and unsigned variants. + // This is the case in most modern implementations of C++. + ScalarX range = ScalarX(y) - ScalarX(x); + ScalarX offset = 0; + ScalarX divisor = 1; + ScalarX multiplier = 1; + const unsigned rand_max = RAND_MAX; + if (range <= rand_max) divisor = (rand_max + 1) / (range + 1); + else multiplier = 1 + range / (rand_max + 1); + // Rejection sampling. do { - offset = (std::size_t(std::rand()) * multiplier) / divisor; + offset = (unsigned(std::rand()) * multiplier) / divisor; } while (offset > range); return Scalar(ScalarX(x) + offset); } @@ -1006,7 +1013,8 @@ inline int log2(int x) /** \returns the square root of \a x. * - * It is essentially equivalent to \code using std::sqrt; return sqrt(x); \endcode, + * It is essentially equivalent to + * \code using std::sqrt; return sqrt(x); \endcode * but slightly faster for float/double and some compilers (e.g., gcc), thanks to * specializations when SSE is enabled. * |