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Diffstat (limited to 'eigen/test/eigen2/eigen2_linearstructure.cpp')
-rw-r--r-- | eigen/test/eigen2/eigen2_linearstructure.cpp | 83 |
1 files changed, 0 insertions, 83 deletions
diff --git a/eigen/test/eigen2/eigen2_linearstructure.cpp b/eigen/test/eigen2/eigen2_linearstructure.cpp deleted file mode 100644 index 488f4c4..0000000 --- a/eigen/test/eigen2/eigen2_linearstructure.cpp +++ /dev/null @@ -1,83 +0,0 @@ -// This file is part of Eigen, a lightweight C++ template library -// for linear algebra. Eigen itself is part of the KDE project. -// -// Copyright (C) 2006-2008 Benoit Jacob <jacob.benoit.1@gmail.com> -// -// This Source Code Form is subject to the terms of the Mozilla -// Public License v. 2.0. If a copy of the MPL was not distributed -// with this file, You can obtain one at http://mozilla.org/MPL/2.0/. - -#include "main.h" - -template<typename MatrixType> void linearStructure(const MatrixType& m) -{ - /* this test covers the following files: - Sum.h Difference.h Opposite.h ScalarMultiple.h - */ - - typedef typename MatrixType::Scalar Scalar; - typedef Matrix<Scalar, MatrixType::RowsAtCompileTime, 1> VectorType; - - int rows = m.rows(); - int cols = m.cols(); - - // this test relies a lot on Random.h, and there's not much more that we can do - // to test it, hence I consider that we will have tested Random.h - MatrixType m1 = MatrixType::Random(rows, cols), - m2 = MatrixType::Random(rows, cols), - m3(rows, cols); - - Scalar s1 = ei_random<Scalar>(); - while (ei_abs(s1)<1e-3) s1 = ei_random<Scalar>(); - - int r = ei_random<int>(0, rows-1), - c = ei_random<int>(0, cols-1); - - VERIFY_IS_APPROX(-(-m1), m1); - VERIFY_IS_APPROX(m1+m1, 2*m1); - VERIFY_IS_APPROX(m1+m2-m1, m2); - VERIFY_IS_APPROX(-m2+m1+m2, m1); - VERIFY_IS_APPROX(m1*s1, s1*m1); - VERIFY_IS_APPROX((m1+m2)*s1, s1*m1+s1*m2); - VERIFY_IS_APPROX((-m1+m2)*s1, -s1*m1+s1*m2); - m3 = m2; m3 += m1; - VERIFY_IS_APPROX(m3, m1+m2); - m3 = m2; m3 -= m1; - VERIFY_IS_APPROX(m3, m2-m1); - m3 = m2; m3 *= s1; - VERIFY_IS_APPROX(m3, s1*m2); - if(NumTraits<Scalar>::HasFloatingPoint) - { - m3 = m2; m3 /= s1; - VERIFY_IS_APPROX(m3, m2/s1); - } - - // again, test operator() to check const-qualification - VERIFY_IS_APPROX((-m1)(r,c), -(m1(r,c))); - VERIFY_IS_APPROX((m1-m2)(r,c), (m1(r,c))-(m2(r,c))); - VERIFY_IS_APPROX((m1+m2)(r,c), (m1(r,c))+(m2(r,c))); - VERIFY_IS_APPROX((s1*m1)(r,c), s1*(m1(r,c))); - VERIFY_IS_APPROX((m1*s1)(r,c), (m1(r,c))*s1); - if(NumTraits<Scalar>::HasFloatingPoint) - VERIFY_IS_APPROX((m1/s1)(r,c), (m1(r,c))/s1); - - // use .block to disable vectorization and compare to the vectorized version - VERIFY_IS_APPROX(m1+m1.block(0,0,rows,cols), m1+m1); - VERIFY_IS_APPROX(m1.cwise() * m1.block(0,0,rows,cols), m1.cwise() * m1); - VERIFY_IS_APPROX(m1 - m1.block(0,0,rows,cols), m1 - m1); - VERIFY_IS_APPROX(m1.block(0,0,rows,cols) * s1, m1 * s1); -} - -void test_eigen2_linearstructure() -{ - for(int i = 0; i < g_repeat; i++) { - CALL_SUBTEST_1( linearStructure(Matrix<float, 1, 1>()) ); - CALL_SUBTEST_2( linearStructure(Matrix2f()) ); - CALL_SUBTEST_3( linearStructure(Vector3d()) ); - CALL_SUBTEST_4( linearStructure(Matrix4d()) ); - CALL_SUBTEST_5( linearStructure(MatrixXcf(3, 3)) ); - CALL_SUBTEST_6( linearStructure(MatrixXf(8, 12)) ); - CALL_SUBTEST_7( linearStructure(MatrixXi(8, 12)) ); - CALL_SUBTEST_8( linearStructure(MatrixXcd(20, 20)) ); - } -} |