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/*********************************************************************************************************************
* Copyright 2013-2014 Tobii Technology AB. All rights reserved.
* EyeXInternalLiterals.h
*********************************************************************************************************************/
#if !defined(__TOBII_TX_INTERNALLITERALS__H__)
#define __TOBII_TX_INTERNALLITERALS__H__
/*********************************************************************************************************************
* Literals
*********************************************************************************************************************/
/**
* Snapshot internal literals
*/
static const char* TX_INTERNALLITERAL_NONAUTHORITATIVEWINDOWIDS = "NonAuthoritativeWindowIds";
static const char* TX_INTERNALLITERAL_FOCUSEDTOPLEVELWINDOW = "FocusedTopLevelWindow";
static const char* TX_INTERNALLITERAL_ISFOCUSEDTOPLEVELWINDOW = "IsFocusedTopLevelWindow";
/**
* Callback Response Literals
*/
static const char* TX_INTERNALLITERAL_ISCANCELLED = "IsCancelled";
/*********************************************************************************************************************/
/**
* Termination Literals
*/
static const char* TX_INTERNALLITERAL_TERMINATEGXWINDOWS = "TerminateGxWindows";
static const char* TX_INTERNALLITERAL_GLOBALTERMINATEGXSERVER = "Global\\TerminateGxServer";
/**
* Internal Raw Gaze Data LiteralsConfiguredEyesWithGaze
**/
static const char* TX_INTERNALLITERAL_EYEPOSITIONFROMSCREENCENTERMM = "EyePositionFromScreenCenterMM";
static const char* TX_INTERNALLITERAL_EYEPOSITIONINTRACKBOXNORMALIZED = "EyePositionInTrackBoxNormalized";
static const char* TX_INTERNALLITERAL_GAZEPOINTFROMSCREENCENTERMM = "GazePointFromScreenCenterMM";
static const char* TX_INTERNALLITERAL_GAZEPOINTONDISPLAYNORMALIZED = "GazePointOnDisplayNormalized";
static const char* TX_INTERNALLITERAL_BOTTOMLEFT = "BottomLeft";
static const char* TX_INTERNALLITERAL_TOPLEFT = "TopLeft";
static const char* TX_INTERNALLITERAL_TOPRIGHT = "TopRight";
static const char* TX_INTERNALLITERAL_SCREENBOUNDSMM = "ScreenBoundsMm";
static const char* TX_INTERNALLITERAL_SCREENBOUNDSPIXELS = "ScreenBoundsPixels";
static const char* TX_INTERNALLITERAL_CONFIGUREDEYESWITHGAZE = "ConfiguredEyesWithGaze";
//these below could be in an enum, but wont be, since its an internal stream
static const char* TX_INTERNALLITERAL_CONFIGUREDEYESWITHGAZENONE = "ConfiguredEyesWithGazeNone";
static const char* TX_INTERNALLITERAL_CONFIGUREDEYESWITHGAZEBOTH = "ConfiguredEyesWithGazeBoth";
static const char* TX_INTERNALLITERAL_CONFIGUREDEYESWITHGAZELEFT = "ConfiguredEyesWithGazeLeft";
static const char* TX_INTERNALLITERAL_CONFIGUREDEYESWITHGAZERIGHT = "ConfiguredEyesWithGazeRight";
static const char* TX_INTERNALLITERAL_DETECTEDEYES = "DetectedEyes";
static const char* TX_INTERNALLITERAL_DETECTEDEYESNONE = "DetectedEyesNone";
static const char* TX_INTERNALLITERAL_DETECTEDEYESBOTH = "DetectedEyesBoth";
static const char* TX_INTERNALLITERAL_DETECTEDEYESLEFT = "DetectedEyesLeft";
static const char* TX_INTERNALLITERAL_DETECTEDEYESRIGHT = "DetectedEyesRight";
/**
* Internal Zoom Literals
**/
static const char* TX_INTERNALLITERAL_ZOOMDIRECTION = "ZoomDirection";
static const char* TX_INTERNALLITERAL_ZOOMGAZEPOINTX = "ZoomGazePointX";
static const char* TX_INTERNALLITERAL_ZOOMGAZEPOINTY = "ZoomGazePointY";
/**
* Internal Eye Position Behavior Literals
**/
static const char* TX_INTERNALLITERAL_LEFTEYETRACKED = "LeftEyeTracked";
static const char* TX_INTERNALLITERAL_RIGHTEYETRACKED = "RightEyeTracked";
/**
* Internal Process Client Ids
**/
static const char* TX_INTERNALLITERAL_CLIENTPROCESSIDS = "ClientProcessIds";
/*********************************************************************************************************************/
#endif /* !defined(__TOBII_TX_INTERNALLITERALS__H__) */
/*********************************************************************************************************************/
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