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/************************************************************************************

PublicHeader:   Kernel
Filename    :   OVR_Callbacks.cpp
Content     :   Callback library
Created     :   Nov 17, 2014
Author      :   Chris Taylor

Copyright   :   Copyright (c) Facebook Technologies, LLC and its affiliates. All rights reserved.

Licensed under the Oculus Master SDK License Version 1.0 (the "License");
you may not use the Oculus VR Rift SDK except in compliance with the License,
which is provided at the time of installation or download, or which
otherwise accompanies this software in either electronic or hard copy form.

You may obtain a copy of the License at

https://developer.oculus.com/licenses/oculusmastersdk-1.0

Unless required by applicable law or agreed to in writing, the Oculus VR SDK
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.

************************************************************************************/

#include "OVR_Callbacks.h"

namespace OVR {

// Global emitter lock
//
// Add/remove operations on callbacks happen infrequently, and are already fairly
// serialized in order of construction by design.  Therefore contention for this
// lock between call()/shutdown() is the main concern and is also rare.
Lock* CallbackEmitterBase::GetEmitterLock() {
  static Lock lock;
  return &lock;
}

} // namespace OVR