diff options
author | Stanislaw Halik <sthalik@misaki.pl> | 2018-01-18 23:31:44 +0100 |
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committer | Stanislaw Halik <sthalik@misaki.pl> | 2018-01-18 23:31:44 +0100 |
commit | 65523fe1304a7e61889abb1e6854192a43c6dcf0 (patch) | |
tree | deb978e2efe59df946c6ab1d52f09065241d034a | |
parent | 7e0e330d87aec6b042c430da440aa9bb290cea1e (diff) |
logic/pipeline: set limits more sensibly
We must keep a certain leeway here for people aiming in WW2 sims.
-rw-r--r-- | logic/pipeline.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/logic/pipeline.cpp b/logic/pipeline.cpp index e6ca3b70..7d737092 100644 --- a/logic/pipeline.cpp +++ b/logic/pipeline.cpp @@ -75,8 +75,8 @@ Pose reltrans::apply_pipeline(reltrans_state state, const Pose& value, const Mat bool tcomp_in_zone_ = progn( if (state == reltrans_non_center) { - const bool yaw_in_zone = std::fabs(value(Yaw)) < 12; - const bool pitch_in_zone = std::fabs(value(Pitch)) < 15; + const bool yaw_in_zone = std::fabs(value(Yaw)) < 20; + const bool pitch_in_zone = std::fabs(value(Pitch)) < 20; const bool roll_in_zone = std::fabs(value(Roll)) < 7; return !(yaw_in_zone && pitch_in_zone && roll_in_zone); |