diff options
author | Stanislaw Halik <sthalik@misaki.pl> | 2018-02-14 12:05:35 +0100 |
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committer | Stanislaw Halik <sthalik@misaki.pl> | 2018-02-14 12:05:35 +0100 |
commit | d8327db8025e56500ebb0bef2ab45aa8963a36ca (patch) | |
tree | b3b62fd5656b822233028ceadbe954d7766ac3e1 | |
parent | 84a3a39e926b1a641c38f82dc5586dc646e04a9e (diff) |
filter/accela: revert deadzone test code
Looks strange ingame.
-rw-r--r-- | filter-accela/ftnoir_filter_accela.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/filter-accela/ftnoir_filter_accela.cpp b/filter-accela/ftnoir_filter_accela.cpp index aa031f2c..fc660d2c 100644 --- a/filter-accela/ftnoir_filter_accela.cpp +++ b/filter-accela/ftnoir_filter_accela.cpp @@ -109,7 +109,7 @@ void accela::filter(const double* input, double *output) if (fabs(d) > rot_dz) d -= copysign(rot_dz, d); else - d /= 2; + d = 0; deltas[i] = d / rot_thres; } @@ -144,7 +144,7 @@ void accela::filter(const double* input, double *output) if (fabs(d) > pos_dz) d -= copysign(pos_dz, d); else - d /= 2; + d = 0; deltas[i] = d / pos_thres; } |