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authorTom Brazier <tom_github@firstsolo.net>2023-06-05 15:53:14 +0100
committerTom Brazier <tom_github@firstsolo.net>2023-07-23 14:00:51 +0100
commit89c346c1b1a7d0d395d446a2113ff5e6771441fe (patch)
treeb4ddf77dcae1d1a01e82fa9e71a8cf05d255148e /filter-nm/lang
parent96f51ea8a769c2f49525e2424ace165ec3c05ef8 (diff)
Changed nm filter to use vectors and quaterions like the hamilton filter for a spherical deadzone
Diffstat (limited to 'filter-nm/lang')
-rw-r--r--filter-nm/lang/nl_NL.ts36
-rw-r--r--filter-nm/lang/ru_RU.ts36
-rw-r--r--filter-nm/lang/stub.ts36
-rw-r--r--filter-nm/lang/zh_CN.ts36
4 files changed, 40 insertions, 104 deletions
diff --git a/filter-nm/lang/nl_NL.ts b/filter-nm/lang/nl_NL.ts
index d68712e9..540e2d51 100644
--- a/filter-nm/lang/nl_NL.ts
+++ b/filter-nm/lang/nl_NL.ts
@@ -8,30 +8,6 @@
<translation type="unfinished"></translation>
</message>
<message>
- <source>X</source>
- <translation type="unfinished"></translation>
- </message>
- <message>
- <source>Y</source>
- <translation type="unfinished"></translation>
- </message>
- <message>
- <source>Z</source>
- <translation type="unfinished"></translation>
- </message>
- <message>
- <source>Yaw</source>
- <translation type="unfinished"></translation>
- </message>
- <message>
- <source>Pitch</source>
- <translation type="unfinished"></translation>
- </message>
- <message>
- <source>Roll</source>
- <translation type="unfinished"></translation>
- </message>
- <message>
<source>°/s</source>
<translation type="unfinished"></translation>
</message>
@@ -60,11 +36,19 @@
<translation type="unfinished"></translation>
</message>
<message>
- <source>Instructions: Set all sliders to minimum. Then on an axis by axis basis: First, increase responsiveness until the filter only just cancels jerkiness for faster head movements. Second, increase drift speed until the filter only just cancels drift movement when your head is still.</source>
+ <source>Natural movement filter by Tom Brazier: Cancels higher frequency noise and the natural tendency for our heads to drift even when we think we are sitting still.</source>
<translation type="unfinished"></translation>
</message>
<message>
- <source>Natural movement filter by Tom Brazier: Cancels higher frequency noise and the natural tendency for our heads to drift even when we think we are sitting still.</source>
+ <source>Rotation</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <source>Position</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <source>Instructions: Set all sliders to minimum. Then for each of rotation and position: First, increase responsiveness until the filter only just cancels jerkiness for faster head movements. Second, increase drift speed until the filter only just cancels drift movement when your head is still.</source>
<translation type="unfinished"></translation>
</message>
</context>
diff --git a/filter-nm/lang/ru_RU.ts b/filter-nm/lang/ru_RU.ts
index 9ea3d158..31e5d5cc 100644
--- a/filter-nm/lang/ru_RU.ts
+++ b/filter-nm/lang/ru_RU.ts
@@ -8,30 +8,6 @@
<translation type="unfinished"></translation>
</message>
<message>
- <source>X</source>
- <translation type="unfinished"></translation>
- </message>
- <message>
- <source>Y</source>
- <translation type="unfinished"></translation>
- </message>
- <message>
- <source>Z</source>
- <translation type="unfinished"></translation>
- </message>
- <message>
- <source>Yaw</source>
- <translation type="unfinished"></translation>
- </message>
- <message>
- <source>Pitch</source>
- <translation type="unfinished"></translation>
- </message>
- <message>
- <source>Roll</source>
- <translation type="unfinished"></translation>
- </message>
- <message>
<source>°/s</source>
<translation type="unfinished"></translation>
</message>
@@ -60,11 +36,19 @@
<translation type="unfinished"></translation>
</message>
<message>
- <source>Instructions: Set all sliders to minimum. Then on an axis by axis basis: First, increase responsiveness until the filter only just cancels jerkiness for faster head movements. Second, increase drift speed until the filter only just cancels drift movement when your head is still.</source>
+ <source>Natural movement filter by Tom Brazier: Cancels higher frequency noise and the natural tendency for our heads to drift even when we think we are sitting still.</source>
<translation type="unfinished"></translation>
</message>
<message>
- <source>Natural movement filter by Tom Brazier: Cancels higher frequency noise and the natural tendency for our heads to drift even when we think we are sitting still.</source>
+ <source>Rotation</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <source>Position</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <source>Instructions: Set all sliders to minimum. Then for each of rotation and position: First, increase responsiveness until the filter only just cancels jerkiness for faster head movements. Second, increase drift speed until the filter only just cancels drift movement when your head is still.</source>
<translation type="unfinished"></translation>
</message>
</context>
diff --git a/filter-nm/lang/stub.ts b/filter-nm/lang/stub.ts
index 61c1f5bc..3b960804 100644
--- a/filter-nm/lang/stub.ts
+++ b/filter-nm/lang/stub.ts
@@ -8,30 +8,6 @@
<translation type="unfinished"></translation>
</message>
<message>
- <source>X</source>
- <translation type="unfinished"></translation>
- </message>
- <message>
- <source>Y</source>
- <translation type="unfinished"></translation>
- </message>
- <message>
- <source>Z</source>
- <translation type="unfinished"></translation>
- </message>
- <message>
- <source>Yaw</source>
- <translation type="unfinished"></translation>
- </message>
- <message>
- <source>Pitch</source>
- <translation type="unfinished"></translation>
- </message>
- <message>
- <source>Roll</source>
- <translation type="unfinished"></translation>
- </message>
- <message>
<source>°/s</source>
<translation type="unfinished"></translation>
</message>
@@ -60,11 +36,19 @@
<translation type="unfinished"></translation>
</message>
<message>
- <source>Instructions: Set all sliders to minimum. Then on an axis by axis basis: First, increase responsiveness until the filter only just cancels jerkiness for faster head movements. Second, increase drift speed until the filter only just cancels drift movement when your head is still.</source>
+ <source>Natural movement filter by Tom Brazier: Cancels higher frequency noise and the natural tendency for our heads to drift even when we think we are sitting still.</source>
<translation type="unfinished"></translation>
</message>
<message>
- <source>Natural movement filter by Tom Brazier: Cancels higher frequency noise and the natural tendency for our heads to drift even when we think we are sitting still.</source>
+ <source>Rotation</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <source>Position</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <source>Instructions: Set all sliders to minimum. Then for each of rotation and position: First, increase responsiveness until the filter only just cancels jerkiness for faster head movements. Second, increase drift speed until the filter only just cancels drift movement when your head is still.</source>
<translation type="unfinished"></translation>
</message>
</context>
diff --git a/filter-nm/lang/zh_CN.ts b/filter-nm/lang/zh_CN.ts
index d6490d99..92521e0f 100644
--- a/filter-nm/lang/zh_CN.ts
+++ b/filter-nm/lang/zh_CN.ts
@@ -8,30 +8,6 @@
<translation type="unfinished"></translation>
</message>
<message>
- <source>X</source>
- <translation type="unfinished"></translation>
- </message>
- <message>
- <source>Y</source>
- <translation type="unfinished"></translation>
- </message>
- <message>
- <source>Z</source>
- <translation type="unfinished"></translation>
- </message>
- <message>
- <source>Yaw</source>
- <translation type="unfinished"></translation>
- </message>
- <message>
- <source>Pitch</source>
- <translation type="unfinished"></translation>
- </message>
- <message>
- <source>Roll</source>
- <translation type="unfinished"></translation>
- </message>
- <message>
<source>°/s</source>
<translation type="unfinished"></translation>
</message>
@@ -60,11 +36,19 @@
<translation type="unfinished"></translation>
</message>
<message>
- <source>Instructions: Set all sliders to minimum. Then on an axis by axis basis: First, increase responsiveness until the filter only just cancels jerkiness for faster head movements. Second, increase drift speed until the filter only just cancels drift movement when your head is still.</source>
+ <source>Natural movement filter by Tom Brazier: Cancels higher frequency noise and the natural tendency for our heads to drift even when we think we are sitting still.</source>
<translation type="unfinished"></translation>
</message>
<message>
- <source>Natural movement filter by Tom Brazier: Cancels higher frequency noise and the natural tendency for our heads to drift even when we think we are sitting still.</source>
+ <source>Rotation</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <source>Position</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <source>Instructions: Set all sliders to minimum. Then for each of rotation and position: First, increase responsiveness until the filter only just cancels jerkiness for faster head movements. Second, increase drift speed until the filter only just cancels drift movement when your head is still.</source>
<translation type="unfinished"></translation>
</message>
</context>