diff options
| author | Tom Brazier <tom_github@firstsolo.net> | 2023-06-05 15:53:14 +0100 |
|---|---|---|
| committer | Tom Brazier <tom_github@firstsolo.net> | 2023-07-23 14:00:51 +0100 |
| commit | 89c346c1b1a7d0d395d446a2113ff5e6771441fe (patch) | |
| tree | b4ddf77dcae1d1a01e82fa9e71a8cf05d255148e /filter-nm/lang | |
| parent | 96f51ea8a769c2f49525e2424ace165ec3c05ef8 (diff) | |
Changed nm filter to use vectors and quaterions like the hamilton filter for a spherical deadzone
Diffstat (limited to 'filter-nm/lang')
| -rw-r--r-- | filter-nm/lang/nl_NL.ts | 36 | ||||
| -rw-r--r-- | filter-nm/lang/ru_RU.ts | 36 | ||||
| -rw-r--r-- | filter-nm/lang/stub.ts | 36 | ||||
| -rw-r--r-- | filter-nm/lang/zh_CN.ts | 36 |
4 files changed, 40 insertions, 104 deletions
diff --git a/filter-nm/lang/nl_NL.ts b/filter-nm/lang/nl_NL.ts index d68712e9..540e2d51 100644 --- a/filter-nm/lang/nl_NL.ts +++ b/filter-nm/lang/nl_NL.ts @@ -8,30 +8,6 @@ <translation type="unfinished"></translation> </message> <message> - <source>X</source> - <translation type="unfinished"></translation> - </message> - <message> - <source>Y</source> - <translation type="unfinished"></translation> - </message> - <message> - <source>Z</source> - <translation type="unfinished"></translation> - </message> - <message> - <source>Yaw</source> - <translation type="unfinished"></translation> - </message> - <message> - <source>Pitch</source> - <translation type="unfinished"></translation> - </message> - <message> - <source>Roll</source> - <translation type="unfinished"></translation> - </message> - <message> <source>°/s</source> <translation type="unfinished"></translation> </message> @@ -60,11 +36,19 @@ <translation type="unfinished"></translation> </message> <message> - <source>Instructions: Set all sliders to minimum. Then on an axis by axis basis: First, increase responsiveness until the filter only just cancels jerkiness for faster head movements. Second, increase drift speed until the filter only just cancels drift movement when your head is still.</source> + <source>Natural movement filter by Tom Brazier: Cancels higher frequency noise and the natural tendency for our heads to drift even when we think we are sitting still.</source> <translation type="unfinished"></translation> </message> <message> - <source>Natural movement filter by Tom Brazier: Cancels higher frequency noise and the natural tendency for our heads to drift even when we think we are sitting still.</source> + <source>Rotation</source> + <translation type="unfinished"></translation> + </message> + <message> + <source>Position</source> + <translation type="unfinished"></translation> + </message> + <message> + <source>Instructions: Set all sliders to minimum. Then for each of rotation and position: First, increase responsiveness until the filter only just cancels jerkiness for faster head movements. Second, increase drift speed until the filter only just cancels drift movement when your head is still.</source> <translation type="unfinished"></translation> </message> </context> diff --git a/filter-nm/lang/ru_RU.ts b/filter-nm/lang/ru_RU.ts index 9ea3d158..31e5d5cc 100644 --- a/filter-nm/lang/ru_RU.ts +++ b/filter-nm/lang/ru_RU.ts @@ -8,30 +8,6 @@ <translation type="unfinished"></translation> </message> <message> - <source>X</source> - <translation type="unfinished"></translation> - </message> - <message> - <source>Y</source> - <translation type="unfinished"></translation> - </message> - <message> - <source>Z</source> - <translation type="unfinished"></translation> - </message> - <message> - <source>Yaw</source> - <translation type="unfinished"></translation> - </message> - <message> - <source>Pitch</source> - <translation type="unfinished"></translation> - </message> - <message> - <source>Roll</source> - <translation type="unfinished"></translation> - </message> - <message> <source>°/s</source> <translation type="unfinished"></translation> </message> @@ -60,11 +36,19 @@ <translation type="unfinished"></translation> </message> <message> - <source>Instructions: Set all sliders to minimum. Then on an axis by axis basis: First, increase responsiveness until the filter only just cancels jerkiness for faster head movements. Second, increase drift speed until the filter only just cancels drift movement when your head is still.</source> + <source>Natural movement filter by Tom Brazier: Cancels higher frequency noise and the natural tendency for our heads to drift even when we think we are sitting still.</source> <translation type="unfinished"></translation> </message> <message> - <source>Natural movement filter by Tom Brazier: Cancels higher frequency noise and the natural tendency for our heads to drift even when we think we are sitting still.</source> + <source>Rotation</source> + <translation type="unfinished"></translation> + </message> + <message> + <source>Position</source> + <translation type="unfinished"></translation> + </message> + <message> + <source>Instructions: Set all sliders to minimum. Then for each of rotation and position: First, increase responsiveness until the filter only just cancels jerkiness for faster head movements. Second, increase drift speed until the filter only just cancels drift movement when your head is still.</source> <translation type="unfinished"></translation> </message> </context> diff --git a/filter-nm/lang/stub.ts b/filter-nm/lang/stub.ts index 61c1f5bc..3b960804 100644 --- a/filter-nm/lang/stub.ts +++ b/filter-nm/lang/stub.ts @@ -8,30 +8,6 @@ <translation type="unfinished"></translation> </message> <message> - <source>X</source> - <translation type="unfinished"></translation> - </message> - <message> - <source>Y</source> - <translation type="unfinished"></translation> - </message> - <message> - <source>Z</source> - <translation type="unfinished"></translation> - </message> - <message> - <source>Yaw</source> - <translation type="unfinished"></translation> - </message> - <message> - <source>Pitch</source> - <translation type="unfinished"></translation> - </message> - <message> - <source>Roll</source> - <translation type="unfinished"></translation> - </message> - <message> <source>°/s</source> <translation type="unfinished"></translation> </message> @@ -60,11 +36,19 @@ <translation type="unfinished"></translation> </message> <message> - <source>Instructions: Set all sliders to minimum. Then on an axis by axis basis: First, increase responsiveness until the filter only just cancels jerkiness for faster head movements. Second, increase drift speed until the filter only just cancels drift movement when your head is still.</source> + <source>Natural movement filter by Tom Brazier: Cancels higher frequency noise and the natural tendency for our heads to drift even when we think we are sitting still.</source> <translation type="unfinished"></translation> </message> <message> - <source>Natural movement filter by Tom Brazier: Cancels higher frequency noise and the natural tendency for our heads to drift even when we think we are sitting still.</source> + <source>Rotation</source> + <translation type="unfinished"></translation> + </message> + <message> + <source>Position</source> + <translation type="unfinished"></translation> + </message> + <message> + <source>Instructions: Set all sliders to minimum. Then for each of rotation and position: First, increase responsiveness until the filter only just cancels jerkiness for faster head movements. Second, increase drift speed until the filter only just cancels drift movement when your head is still.</source> <translation type="unfinished"></translation> </message> </context> diff --git a/filter-nm/lang/zh_CN.ts b/filter-nm/lang/zh_CN.ts index d6490d99..92521e0f 100644 --- a/filter-nm/lang/zh_CN.ts +++ b/filter-nm/lang/zh_CN.ts @@ -8,30 +8,6 @@ <translation type="unfinished"></translation> </message> <message> - <source>X</source> - <translation type="unfinished"></translation> - </message> - <message> - <source>Y</source> - <translation type="unfinished"></translation> - </message> - <message> - <source>Z</source> - <translation type="unfinished"></translation> - </message> - <message> - <source>Yaw</source> - <translation type="unfinished"></translation> - </message> - <message> - <source>Pitch</source> - <translation type="unfinished"></translation> - </message> - <message> - <source>Roll</source> - <translation type="unfinished"></translation> - </message> - <message> <source>°/s</source> <translation type="unfinished"></translation> </message> @@ -60,11 +36,19 @@ <translation type="unfinished"></translation> </message> <message> - <source>Instructions: Set all sliders to minimum. Then on an axis by axis basis: First, increase responsiveness until the filter only just cancels jerkiness for faster head movements. Second, increase drift speed until the filter only just cancels drift movement when your head is still.</source> + <source>Natural movement filter by Tom Brazier: Cancels higher frequency noise and the natural tendency for our heads to drift even when we think we are sitting still.</source> <translation type="unfinished"></translation> </message> <message> - <source>Natural movement filter by Tom Brazier: Cancels higher frequency noise and the natural tendency for our heads to drift even when we think we are sitting still.</source> + <source>Rotation</source> + <translation type="unfinished"></translation> + </message> + <message> + <source>Position</source> + <translation type="unfinished"></translation> + </message> + <message> + <source>Instructions: Set all sliders to minimum. Then for each of rotation and position: First, increase responsiveness until the filter only just cancels jerkiness for faster head movements. Second, increase drift speed until the filter only just cancels drift movement when your head is still.</source> <translation type="unfinished"></translation> </message> </context> |
