diff options
author | Stanislaw Halik <sthalik@misaki.pl> | 2013-04-13 05:45:07 +0200 |
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committer | Stanislaw Halik <sthalik@misaki.pl> | 2013-04-13 05:45:07 +0200 |
commit | 351e844f6a3c5484acfcf4fb0154bcab6f1780a0 (patch) | |
tree | e2b1fcb041ae3b763120e3ffb134d529006b0cb2 /ftnoir_protocol_base | |
parent | 29cf8b9ddf89a42d72ca1c0fbdc9fa93f0c5d189 (diff) |
Don't use axes as class/struct members. Use an array instead, and iterate over them where applicable.
Diffstat (limited to 'ftnoir_protocol_base')
-rw-r--r-- | ftnoir_protocol_base/ftnoir_protocol_base.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/ftnoir_protocol_base/ftnoir_protocol_base.h b/ftnoir_protocol_base/ftnoir_protocol_base.h index 5d88a508..f1985677 100644 --- a/ftnoir_protocol_base/ftnoir_protocol_base.h +++ b/ftnoir_protocol_base/ftnoir_protocol_base.h @@ -59,7 +59,7 @@ struct IProtocol virtual ~IProtocol() {}
virtual void Initialize() = 0;
virtual bool checkServerInstallationOK() = 0;
- virtual void sendHeadposeToGame( THeadPoseData *headpose, THeadPoseData *rawheadpose ) = 0;
+ virtual void sendHeadposeToGame( double *headpose, double *rawheadpose ) = 0;
virtual void getNameFromGame( char *dest ) = 0; // Take care dest can handle up to 100 chars...
};
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