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-rw-r--r--proto-ft/lang/stub.ts68
1 files changed, 42 insertions, 26 deletions
diff --git a/proto-ft/lang/stub.ts b/proto-ft/lang/stub.ts
index af1a167d..ac88d895 100644
--- a/proto-ft/lang/stub.ts
+++ b/proto-ft/lang/stub.ts
@@ -4,85 +4,101 @@
<context>
<name>FTControls</name>
<message>
- <location filename="../ftnoir_protocol_ft_dialog.cpp" line="+53"/>
<source>Select the desired NPClient DLL</source>
<translation type="unfinished"></translation>
</message>
<message>
- <location line="+0"/>
<source>Dll file (*.dll);;All Files (*)</source>
<translation type="unfinished"></translation>
</message>
+ <message>
+ <source>Select library location</source>
+ <translation type="unfinished"></translation>
+ </message>
</context>
<context>
<name>UICFTControls</name>
<message>
- <location filename="../ftnoir_ftcontrols.ui" line="+32"/>
<source>freetrack protocol settings</source>
<translation type="unfinished"></translation>
</message>
<message>
- <location line="+22"/>
<source>Select interface</source>
<translation type="unfinished"></translation>
</message>
<message>
- <location line="+18"/>
<source>Disable one of the protocols if game is confused by presence of both at the same time.</source>
<translation type="unfinished"></translation>
</message>
<message>
- <location line="+19"/>
- <source>TIRViews</source>
+ <source>Locate DLL</source>
<translation type="unfinished"></translation>
</message>
<message>
- <location line="+21"/>
- <source>Memory hacks</source>
+ <source>Replace the registry entry if you want to use other software with the NPClient protocol and it doesn&apos;t work automatically.
+
+Starting tracking will again overwrite the DLL locations.</source>
<translation type="unfinished"></translation>
</message>
<message>
- <location line="+7"/>
- <source>Only for very old and buggy old games such as CFS3.</source>
+ <source>Enable both</source>
<translation type="unfinished"></translation>
</message>
<message>
- <location line="+25"/>
- <source>Repair NPClient location</source>
+ <source>Use freetrack, disable TrackIR</source>
<translation type="unfinished"></translation>
</message>
<message>
- <location line="+15"/>
- <source>Locate DLL</source>
+ <source>Use TrackIR, disable freetrack</source>
<translation type="unfinished"></translation>
</message>
<message>
- <location line="+13"/>
- <source>Replace the registry entry if you want to use other software with the NPClient protocol and it doesn&apos;t work automatically.
-
-Starting tracking will again overwrite the DLL locations.</source>
+ <source>Library location</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <source>Custom location</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <source>Browse...</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <source>This is useful when you&apos;re only evaluating opentrack, and haven&apos;t yet decided to use it all the time.</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <source>Clear location when tracking is stopped</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <source>Useful for titles like Elite: Dangerous that require the library to reside in a specified location. Use this to avoid relocating your opentrack installation.</source>
+ <translation type="unfinished"></translation>
+ </message>
+</context>
+<context>
+ <name>freetrack</name>
+ <message>
+ <source>Unknown game</source>
<translation type="unfinished"></translation>
</message>
<message>
- <location line="+28"/>
- <source>Disable tracking for games on exit</source>
+ <source>Can&apos;t load freetrack memory mapping</source>
<translation type="unfinished"></translation>
</message>
<message>
- <location line="+15"/>
- <source>Disable on program exit</source>
+ <source>Can&apos;t copy library to selected custom location &apos;%1&apos;</source>
<translation type="unfinished"></translation>
</message>
<message>
- <location line="+7"/>
- <source>Use this for games that disable mouselook when opentrack isn&apos;t running, and you&apos;re not running opentrack that much. To use opentrack with this option you need to start it before the games to have it work at all.</source>
+ <source>proto/freetrack: wrong interface selection &apos;%1&apos;</source>
<translation type="unfinished"></translation>
</message>
</context>
<context>
<name>freetrackDll</name>
<message>
- <location filename="../ftnoir_protocol_ft.h" line="+96"/>
<source>freetrack 2.0 Enhanced</source>
<translation type="unfinished"></translation>
</message>