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/* Copyright (c) 2016, Stanislaw Halik <sthalik@misaki.pl>
* Permission to use, copy, modify, and/or distribute this
* software for any purpose with or without fee is hereby granted,
* provided that the above copyright notice and this permission
* notice appear in all copies.
*/
#pragma once
#include <QMutex>
#include "export.hpp"
#undef DIRECTINPUT_VERSION
#define DIRECTINPUT_VERSION 0x800
struct IDirectInputDevice8A;
typedef struct IDirectInputDevice8A IDirectInputDevice8A;
struct IDirectInput8A;
typedef struct IDirectInput8A IDirectInput8A;
struct _GUID;
typedef struct _GUID GUID;
struct _DIDATAFORMAT;
typedef struct _DIDATAFORMAT DIDATAFORMAT;
typedef int BOOL;
struct DIDEVICEINSTANCEA;
typedef struct DIDEVICEINSTANCEA DIDEVICEINSTANCEA;
struct DIDEVICEOBJECTINSTANCEA;
typedef struct DIDEVICEOBJECTINSTANCEA DIDEVICEOBJECTINSTANCEA;
// XXX TODO -sh 20190209
// keybinding_worker and joystick context are badly named
// add namespaces and rename, including inner joystick device struct
using diptr = IDirectInput8A*;
class OTR_DINPUT_EXPORT di_t final
{
static diptr handle;
static QMutex lock;
static diptr init_di_();
static diptr init_di();
public:
di_t();
di_t(const di_t&) : di_t() {}
di_t& operator=(const di_t&) = default;
diptr operator->() const;
operator bool() const;
operator diptr() const;
static bool poll_device(IDirectInputDevice8A* dev);
};
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