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<ui version="4.0">
<class>Dialog</class>
<widget class="QWidget" name="Dialog">
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</property>
<property name="windowTitle">
<string>Game detector</string>
</property>
<layout class="QVBoxLayout" name="verticalLayout">
<item>
<widget class="FancyTable" name="tableWidget">
<column>
<property name="text">
<string>Executable</string>
</property>
</column>
<column>
<property name="text">
<string>Profile</string>
</property>
</column>
<column>
<property name="text">
<string/>
</property>
</column>
</widget>
</item>
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<widget class="QGroupBox" name="groupBox">
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<layout class="QHBoxLayout" name="horizontalLayout">
<property name="topMargin">
<number>5</number>
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<item>
<widget class="QPushButton" name="add">
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<bold>true</bold>
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<property name="text">
<string>+</string>
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</widget>
</item>
<item>
<widget class="QPushButton" name="remove">
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<font>
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<bold>true</bold>
</font>
</property>
<property name="text">
<string>-</string>
</property>
</widget>
</item>
</layout>
</widget>
</item>
<item>
<widget class="QCheckBox" name="enabled">
<property name="text">
<string>Start profiles from game executable names in this list</string>
</property>
</widget>
</item>
</layout>
</widget>
<customwidgets>
<customwidget>
<class>FancyTable</class>
<extends>QTableWidget</extends>
<header>facetracknoir/process_detector.h</header>
</customwidget>
</customwidgets>
<resources/>
<connections/>
</ui>
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