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<?xml version="1.0" encoding="utf-8"?>
<!DOCTYPE TS>
<TS version="2.1" language="stub">
<context>
    <name>UICdialog_nm</name>
    <message>
        <source>Dialog</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <source>X</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <source>Y</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <source>Z</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <source>Yaw</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <source>Pitch</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <source>Roll</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <source>°/s</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <source>mm/s</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <source>Responsiveness</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <source>10.0</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <source>Drift speeds</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <source>50</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <source>100</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <source>Natural movement filter: cancels higher frequency noise and the natural tendency for our heads to drift even when we think we are sitting still.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <source>Instructions: Set all sliders to minimum. Then on an axis by axis basis: First, increase responsiveness until the filter only just cancels jerkiness for faster head movements. Second, increase drift speed until the filter only just cancels drift movement when your head is still.</source>
        <translation type="unfinished"></translation>
    </message>
</context>
<context>
    <name>nmDll</name>
    <message>
        <source>NaturalMovement</source>
        <translation type="unfinished"></translation>
    </message>
</context>
</TS>