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/* Copyright (c) 2014-2015, Stanislaw Halik <sthalik@misaki.pl>
* Permission to use, copy, modify, and/or distribute this
* software for any purpose with or without fee is hereby granted,
* provided that the above copyright notice and this permission
* notice appear in all copies.
*/
#include "shortcuts.h"
#include "win32-shortcuts.h"
#include <QString>
#include <tuple>
void Shortcuts::free_binding(K& key)
{
#ifndef _WIN32
if (key)
{
//key->setEnabled(false);
//key->setShortcut(QKeySequence());
delete key;
key = nullptr;
}
#else
key.keycode = 0;
key.guid = "";
#endif
}
void Shortcuts::bind_shortcut(K& key, const key_opts& k, bool held)
{
#if !defined _WIN32
(void)held;
using sh = QxtGlobalShortcut;
if (key)
{
free_binding(key);
}
key = new sh;
if (k.keycode != "")
{
key->setShortcut(QKeySequence::fromString(k.keycode, QKeySequence::PortableText));
key->setEnabled();
}
#else
key = {};
int idx = 0;
QKeySequence code(QKeySequence::UnknownKey);
if (k.guid == QStringLiteral("mouse"))
{
key.guid = k.guid;
key.keycode = k.button;
key.held = held;
}
if (!k.guid->isEmpty())
{
key.guid = k.guid;
key.keycode = k.button & ~Qt::KeyboardModifierMask;
key.held = held;
key.ctrl = !!(k.button & Qt::ControlModifier);
key.alt = !!(k.button & Qt::AltModifier);
key.shift = !!(k.button & Qt::ShiftModifier);
}
else
{
if (!k.keycode->isEmpty())
code = QKeySequence::fromString(k.keycode, QKeySequence::PortableText);
Qt::KeyboardModifiers mods = Qt::NoModifier;
if (!code.isEmpty() &&
code != QKeySequence{ QKeySequence::UnknownKey } &&
win_key::from_qt(code, idx, mods))
{
key.guid = QString{};
key.keycode = idx;
key.held = held;
key.ctrl = !!(mods & Qt::ControlModifier);
key.alt = !!(mods & Qt::AltModifier);
key.shift = !!(mods & Qt::ShiftModifier);
}
}
#endif
}
#ifdef _WIN32
void Shortcuts::receiver(const Key& key)
{
const unsigned sz = keys.size();
for (unsigned i = 0; i < sz; i++)
{
auto& [k, f, held] = keys[i];
if (key.guid != k.guid)
continue;
if (key.keycode != k.keycode)
continue;
if (k.held && !key.held) continue;
if (key.held)
{
if (k.alt != key.alt) continue;
if (k.ctrl != key.ctrl) continue;
if (k.shift != key.shift) continue;
if (!k.should_process())
continue;
}
f(key.held);
}
}
#endif
Shortcuts::~Shortcuts()
{
reload({});
}
void Shortcuts::reload(const t_keys& keys_)
{
const unsigned sz = keys_.size();
#ifndef _WIN32
for (tt& tuple : keys)
{
K k;
std::tie(k, std::ignore, std::ignore) = tuple;
delete k;
}
#endif
keys = std::vector<tt>();
for (unsigned i = 0; i < sz; i++)
{
auto const&[opts, fun, held] = keys_[i];
#ifdef _WIN32
K k;
#else
K k(nullptr);
#endif
bind_shortcut(k, opts, held);
keys.emplace_back(k, fun, held);
#ifndef _WIN32
const int idx = keys.size() - 1;
tt& kk_ = keys[idx];
auto fn = std::get<1>(kk_);
bool held_ = held;
connect(k, &QxtGlobalShortcut::activated, [fn, held_](bool keydown) {
if (keydown || !held_)
fn(keydown);
});
#endif
}
}
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