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/* Copyright (c) 2013 Stanislaw Halik <sthalik@misaki.pl>
 *
 * Permission to use, copy, modify, and/or distribute this software for any
 * purpose with or without fee is hereby granted, provided that the above
 * copyright notice and this permission notice appear in all copies.
 */
#pragma once
#include "ui_ftnoir_libevdev_controls.h"

#include <QMessageBox>
#include "api/plugin-api.hpp"

extern "C" {
#   include <libevdev/libevdev.h>
#   include <libevdev/libevdev-uinput.h>
}

class evdev : public IProtocol
{
public:
    evdev();
    ~evdev() override;
    bool correct() {
        return dev != NULL;
    }
    void pose(const double *headpose);
    QString game_name() {
        return otr_tr("Virtual joystick for Linux");
    }
private:
    struct libevdev* dev;
    struct libevdev_uinput* uidev;
};

class LibevdevControls: public IProtocolDialog
{
    Q_OBJECT
public:
    LibevdevControls();
    void register_protocol(IProtocol *) {}
    void unregister_protocol() {}

private:
    Ui::UICLibevdevControls ui;
    void save();

private slots:
    void doOK();
    void doCancel();
};

class evdevDll : public Metadata
{
public:
    QString name() { return QString("libevdev joystick receiver"); }
    QIcon icon() { return QIcon(":/images/linux.png"); }
};