blob: 52a7c174808066eca3d4e8070c8a5afe3df66160 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
|
<?xml version="1.0" encoding="utf-8"?>
<!DOCTYPE TS>
<TS version="2.1" language="nl_NL">
<context>
<name>Form</name>
<message>
<source>Tracker settings</source>
<translation>Tracker-instellingen</translation>
</message>
<message>
<source>Camera settings</source>
<translation>Camera-instellingen</translation>
</message>
<message>
<source>Head Center Offset</source>
<translation type="unfinished"></translation>
</message>
<message>
<source> mm</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Use only yaw and pitch while calibrating.
Don't roll or change position.</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Start calibration</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Right</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Forward</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Up</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Exposure preset</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Camera Configuration</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Tuning / Debug</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Number of threads. Can be used to balance the CPU load between the game and the tracker.</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>ROI Smoothing Alpha</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>ROI Zoom</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Show the image patch that the pose estimation model sees.</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Show Network Input</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Amount of smoothing of the face region coordinates. Can help stabilize the pose.</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Thread Count</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Zoom factor for the face region. Applied before the patch is fed into the pose estimation model. There is a sweet spot near 1.</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Camera override</source>
<translation type="unfinished"></translation>
</message>
</context>
<context>
<name>neuralnet_tracker_ns::NeuralNetDialog</name>
<message>
<source>Default</source>
<translation type="unfinished">Standaard</translation>
</message>
<message>
<source>Tracker Offline</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>%1x%2 @ %3 FPS / Inference: %4 ms</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>%1 yaw samples. Yaw more to %2 samples for stable calibration.</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>%1 pitch samples. Pitch more to %2 samples for stable calibration.</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>%1 samples. Over %2, good!</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Stop calibration</source>
<translation type="unfinished"></translation>
</message>
<message>
<source>Start calibration</source>
<translation type="unfinished"></translation>
</message>
</context>
</TS>
|